IntensiveDesign
03-26-2006, 12:08 PM
Hello people,
I'm doing 3D for 2 years now. And i like to go a step further in modelling. I know NURBS are perfect for modelling, but how do i texture them? With polygons i can use UV maps wich work great. But when i have a curve and do a Revolve I have an object I don't know how to texture it. I know you can do a 2D texture as normal, stencil or projection. But you have to place it by entering some fields like Coverage, Translate Frame, Rotate Frame, Repeat UV, Offset, etc. Everytime i get a result i don't like.
My object is a revolved Coke Can, converting NURBS to Polygons gives sharp corners. I want to place the Coke label around the Can. How can I do this the easiest way?
Thx in advance!
I'm doing 3D for 2 years now. And i like to go a step further in modelling. I know NURBS are perfect for modelling, but how do i texture them? With polygons i can use UV maps wich work great. But when i have a curve and do a Revolve I have an object I don't know how to texture it. I know you can do a 2D texture as normal, stencil or projection. But you have to place it by entering some fields like Coverage, Translate Frame, Rotate Frame, Repeat UV, Offset, etc. Everytime i get a result i don't like.
My object is a revolved Coke Can, converting NURBS to Polygons gives sharp corners. I want to place the Coke label around the Can. How can I do this the easiest way?
Thx in advance!
