modeling-man
12-22-2002, 04:53 AM
Ok here's a dragon 4 legged walking cycle I've been working on. The dragon is 2830 polys. I've cut it down from 4500+. This is my first 4 legged walk cycle and I'm trying to figure out the correct rigging. I used horse walk cycles as reference.
My main problem is that the back leg is crunching...I started with a bi-ped and then edited it into a 4 legged critter, then added bones for wings and for the smaller parts on the head.
I'm using Max 5.0 with Character Studio 3.0. I'm new to the whole rigging thing, and I don't know what I need to do to correct this. Would bulge work?
Any help and C&C is greatly appreciated...I know the walk cycle is a bit odd...right now I just want the rig to work right.
Dragon Walk Cycle
www.subshape.com/models/dragon_sidetest.avi
Dragon with broken leg.
http://www.subshape.com/models/legbreak.jpg
Thanks again.
B
My main problem is that the back leg is crunching...I started with a bi-ped and then edited it into a 4 legged critter, then added bones for wings and for the smaller parts on the head.
I'm using Max 5.0 with Character Studio 3.0. I'm new to the whole rigging thing, and I don't know what I need to do to correct this. Would bulge work?
Any help and C&C is greatly appreciated...I know the walk cycle is a bit odd...right now I just want the rig to work right.
Dragon Walk Cycle
www.subshape.com/models/dragon_sidetest.avi
Dragon with broken leg.
http://www.subshape.com/models/legbreak.jpg
Thanks again.
B
