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Starrider
03-24-2006, 07:36 AM
does someone know how to query a 3d texture's color/alpha at a point in worldspace? i had a look at the colorAtPoint-command but i think that's only for u/v...

tciny
03-24-2006, 10:42 AM
I dont think it can be done in MEL, but the MRenderUtil's sampleShadingNetwork function might help. (Maya API)

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03-24-2006, 10:42 AM
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