earl
12-22-2002, 04:33 AM
Hey guys, I'm looking for some help for 3dstudio5.
I'm working on a weapon for Operation Flashpoint, and I've completed the top LOD, but now I need to make some lower LODs and I was hoping to avoid the whole UVW unwrapping process again.
I don't think my technique for unwrapping is very professional, it takes me quite a while to get it done well.
Does anyone have any suggestions for how I can reduce the sides of cylinders, but somehow keep the UVW projection from being distorted?
A lot of my unwraps are manually adjusted, so it wouldn't be so easy to just unwrap all the parts again.
I have a hope that there is some way I can easily transfer UV coords to brand new shapes... :hmm: what are my chances?
I used to use the [Acquire] feature of the UVW Map modifier, but it doesn't work right if you edit the coords with UVW Unwrap afterwards.
Either way, here's my SR-47 with Trijicon ACOG scope. The SR-47 is a redesigned M4, chambered in 7.62x39mm, and made to accept AK-47 mags. The idea is that US special operatives can resupply from dropped enemy ammo, or enemy caches (especially in Afganistan's cave networks).
You can see a bit mor, including in-game screenshots at Baconbomb Modworks (http://www.baconbomb.com/modworks).
http://www.baconbomb.com/modworks/screens/sr47_20.jpg
http://www.baconbomb.com/modworks/screens/sr47_21.jpg
I'm working on a weapon for Operation Flashpoint, and I've completed the top LOD, but now I need to make some lower LODs and I was hoping to avoid the whole UVW unwrapping process again.
I don't think my technique for unwrapping is very professional, it takes me quite a while to get it done well.
Does anyone have any suggestions for how I can reduce the sides of cylinders, but somehow keep the UVW projection from being distorted?
A lot of my unwraps are manually adjusted, so it wouldn't be so easy to just unwrap all the parts again.
I have a hope that there is some way I can easily transfer UV coords to brand new shapes... :hmm: what are my chances?
I used to use the [Acquire] feature of the UVW Map modifier, but it doesn't work right if you edit the coords with UVW Unwrap afterwards.
Either way, here's my SR-47 with Trijicon ACOG scope. The SR-47 is a redesigned M4, chambered in 7.62x39mm, and made to accept AK-47 mags. The idea is that US special operatives can resupply from dropped enemy ammo, or enemy caches (especially in Afganistan's cave networks).
You can see a bit mor, including in-game screenshots at Baconbomb Modworks (http://www.baconbomb.com/modworks).
http://www.baconbomb.com/modworks/screens/sr47_20.jpg
http://www.baconbomb.com/modworks/screens/sr47_21.jpg
