PDA

View Full Version : tail creation problem


themick_g
03-23-2006, 08:43 PM
Hi,
I have a problem with the creation of a dynamic tail.When I start XSI ( version 5), draw a cv curve , and go... skeleton-create tail , optionbox - 10bones , everything looks perfect. But if I create a new scene, and do exactly the same it looks like this (pic)?!!?
My big Problem is, everytime I open up the scene with my riged character (only tail is not riged) and try to make a tail (tried curve and boxes) it behaves exactly like this.
any ideas?
Thx
mick

janimatic
03-23-2006, 09:26 PM
the ail is made of springs (dynamics)
Did you try to rewind to frame 1 (initial state) and playback ?

themick_g
03-24-2006, 07:34 AM
Hi,
Thx, tried to rewind (but I drew the curve at frame 1),hit play, and rewind again.Nothing changes.But now I found out that the first curve you draw, will produce a messy tail, but the next curve you draw will give you a perfect one!!!strange isnt it? But now I can go on riging :) phew.....

themick_g
03-24-2006, 08:35 AM
ok, and you have to hit play,and rewind....before you draw your second curve....

CGTalk Moderation
03-24-2006, 08:35 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.