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Orange Ray
03-23-2006, 07:01 PM
What would be the most effective approach (Mental Ray, using fields, etc) to creating a large area of moving grass? I know that paint effects can’t be rendered in MR and needs to be on a separate pass but what about Hair?

Also can hair be made to look and act like grass and be more flexible (easy to control with fields)? Also are the render times for paint effects and hair huge? (which one will take longer?)

yenvalmar
03-24-2006, 11:55 AM
hair renders with paintFX brushes by default at least. paintfx has a number of grass presets already that will do nice grass, i'd start with the obvious ones. they both render comparively fast to a similar scene made with geometry, thats one of the main attractions to paintFX. but its all relative, you can certainly make a paintfx render go quite slow as well.

i'm sure duncan will have more detailed info :)

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03-24-2006, 11:55 AM
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