View Full Version : Procedural texture to Image texture, how?
Memodin 12-21-2002, 08:05 AM Hi.
I modeled a human head, textured with procedural style.
I want to texture it by image map. Can i constant the procedural as an image in LW ? And how?
Thanks.
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wgreenlee1
12-21-2002, 08:35 AM
Surface baking
Here (http://www.lightwave3d.com/tutorials/rendering/lw_baker/lw_baker_cow.html) is a tutorial.
leigh
12-21-2002, 01:03 PM
Yeah, just use the Surface Baker shader ;)
Just be aware though that you need to have set up some UVs for the head before doing so :)
Memodin
12-21-2002, 01:21 PM
thanks very much guys.;)
dies-irae
12-21-2002, 02:25 PM
just a question:
surf baker doesn't seem to bake bumpmaps when rendered with radiosity...
anyone encountered the same problem?
wgreenlee1
12-21-2002, 09:19 PM
WHat I would to for that is make a templete from the uvs and work out my own bump maps.Just a thought.
SplineGod
12-21-2002, 09:50 PM
Originally posted by wgreenlee1
WHat I would to for that is make a templete from the uvs and work out my own bump maps.Just a thought.
Make a UV map for the bumps, unwrap it as a template and go from there.
dies-irae
12-22-2002, 09:50 AM
thx guys, i'll do that!!;)
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