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View Full Version : Procedural texture to Image texture, how?


Memodin
12-21-2002, 08:05 AM
Hi.
I modeled a human head, textured with procedural style.
I want to texture it by image map. Can i constant the procedural as an image in LW ? And how?
Thanks.

wgreenlee1
12-21-2002, 08:35 AM
Surface baking

Here (http://www.lightwave3d.com/tutorials/rendering/lw_baker/lw_baker_cow.html) is a tutorial.

leigh
12-21-2002, 01:03 PM
Yeah, just use the Surface Baker shader ;)

Just be aware though that you need to have set up some UVs for the head before doing so :)

Memodin
12-21-2002, 01:21 PM
thanks very much guys.;)

dies-irae
12-21-2002, 02:25 PM
just a question:

surf baker doesn't seem to bake bumpmaps when rendered with radiosity...

anyone encountered the same problem?

wgreenlee1
12-21-2002, 09:19 PM
WHat I would to for that is make a templete from the uvs and work out my own bump maps.Just a thought.

SplineGod
12-21-2002, 09:50 PM
Originally posted by wgreenlee1
WHat I would to for that is make a templete from the uvs and work out my own bump maps.Just a thought.
Make a UV map for the bumps, unwrap it as a template and go from there.

dies-irae
12-22-2002, 09:50 AM
thx guys, i'll do that!!;)

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