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adonihs
03-22-2006, 10:47 PM
Daniel LuVisi is entered in the "The Journey Begins Challenge" update: View Challenge Page (http://features.cgsociety.org/challenge/journey_begins/view_entries.php?challenger=11169)

Latest Update: Final Image: Done!
http://features.cgsociety.org/challenge/entries/12/11169/11169_1147223217_medium.jpg (http://forums.cgsociety.org/showthread.php?p=3530669#post3530669)

adonihs
03-22-2006, 10:51 PM
http://features.cgsociety.org/challenge/entries/12/11169/11169_1143071492_medium.jpg (http://features.cgsociety.org/challenge/entries/12/11169/11169_1143071492_large.jpg)

This is my main character for this challenge. He will be a pilot, that has crashed on an unknown planet, filled with lush gardens and physics that are not a usual on his planet, he is pushed into a world where he must not only fight for survival, but learn the meaning of his stay.

Im starting a tad late, so ill be rushed, but im going to pound this picture out! :) GOOD LUCK EVERYONE! I hope to see some great art !

adonihs
03-22-2006, 11:03 PM
http://features.cgsociety.org/challenge/entries/12/11169/11169_1143072207_medium.jpg (http://features.cgsociety.org/challenge/entries/12/11169/11169_1143072207_large.jpg)

Colors so far

SublimCreation
03-23-2006, 01:53 PM
Hi Adonihs, nice composition and color palette, good luck for the challenge :DI look forward to seeing the evolution!

artvandeley
03-23-2006, 02:22 PM
Hi Adonihs,
hey, that has a lot of potential.Looking good so far.
The "Egg"-design of the shuttle bothers me a bit, but i guess itīs to early to count beans :D

JoshBobillot
03-23-2006, 05:50 PM
Hey Adonihs,

I like your pic so far, it looks really cool. I know it still early on in the process but I think the planet needs some more features that would clue us in on it being an alien planet. it looks like it could still be earth, maybe some landscapes that look a bit more treturous, some kind of alien architecture or different land marks that can't be found on earth. I agree with the other comment about the egg shaped pod, I think the hatch looks a little to small for the bulky space suit to fit through. I Know it's an escape pod of some sort, but the overall size of it seems a bit small to survive a planet surface imapact. I'm sure as the peice progresses it will all come together. I really like your composition though, the cavern that he has crashed into looks cool and the water fall definetally adds something. Infact I would like to see more water falls coming down into the pool from other directions. I really like the pencil render of the pilot, I have no doubt that this will be an amazing peice. Good luck to you sir.

Cheers,

Hexodus
03-23-2006, 07:36 PM
The picture has the great potential to become the strongest in the contest. Thumb up!

adonihs
03-23-2006, 10:58 PM
Aw this put a smile on my face when I saw some comments! Really inspirational, well hm.

I agree on the ship, Do you think I should place it maybe into the side of a mountian, as if hes trugged through all of this? As for the atmosphere, it's definetly going to have more alien-formed mountians, etc. What do you guys suggest? im going to get re-working on the pic :)

anzibon
03-23-2006, 11:38 PM
you could have some alien tribesmen checking him out from behind his back.

also, if you want that cool light effect on him your going to need a more dappled lighting in the surrounding environ. which is cool, cause you have that nice canopy of trees suggested overhead.

really really good mood in this. i hope he comes out OK.

~B

Private Hudson: Dear Lord Jesus, this can't be happenin' man, this isn't happenin'...
Ellen Ripley: Hudson! This little girl survived longer than that with no weapons and no training. Right?
Private Hudson: So why don't you put her in charge?

adonihs
03-23-2006, 11:42 PM
http://features.cgsociety.org/challenge/entries/12/11169/11169_1143160952_medium.jpg (http://features.cgsociety.org/challenge/entries/12/11169/11169_1143160952_large.jpg)

Hm a re-design, I do like more than the original, but I want to place a crashed ship somewhere..but done know where, i was thinking of having it lay atop of the vines and plants above...but thatd block the view of the clouds and floating islands...any ideas guys? feel freee! thanks much!

adonihs
03-24-2006, 12:51 AM
http://features.cgsociety.org/challenge/entries/12/11169/11169_1143165067_medium.jpg (http://features.cgsociety.org/challenge/entries/12/11169/11169_1143165067_large.jpg)

Heres a little closeup of our hero!

DaedraLord
03-24-2006, 12:53 AM
looks really cool. i hope the lighting will be good on this scene. if you ask me that will be what makes or breaks this peice.

penartist26
03-24-2006, 01:10 AM
wow ur talented ur good at freehand illustration keep it up! gudluck:thumbsup:

adonihs
03-24-2006, 03:47 AM
http://features.cgsociety.org/challenge/entries/12/11169/11169_1143175648_medium.jpg (http://features.cgsociety.org/challenge/entries/12/11169/11169_1143175648_large.jpg)

Just coloring the face!

DaedraLord
03-24-2006, 04:00 AM
nice coloring!

artvandeley
03-24-2006, 06:45 AM
Hey, thereīs still plenty of time, no need to rush here.
Take your time to doublecheck everything, a lot of gifted artists will look at your art work ( o.k., if youīre lucky :D ) and point out things .

So maybe have a second look on his face, his left eye and his upper lip seem to be a tad out of perspective to me and either his head is too large or the helmet too small, donno, maybe because both are looking streched somehow.
Hm..ja.., you need the escape pod somewhere in the picture ( behind his back maybe?) to tell the story and the landscape still doesnīt look strange enough.

Your drawings btw are excellent!

adonihs
03-24-2006, 08:19 AM
artvandeley - yeah I fixed up those parts (right now, and it definetly looks better), I made the eyes more in center, pushed them over a bit, and messed with the pupils. Shrunk the head on the top, brought it down more, and fixed his lip. DEFINETLY looks a lot better, thank you my friend. As for the ship, hm..ill think on this. As for the planet, im trying, and adding on more and more as I work, do not worry...my May deadline will give me more than enough time to put all in all into this, I guarentee you that...and on earth, we dont have floating mountian sides do we? =X

nards26 - thank you!!

anzibon - oi, lighting comes last (beams, etc..) ill make it nice =) I love to do lighting..

thank you for the rest of the comments, I will update tomorrow with a progress, ciao!

adonihs
03-24-2006, 09:27 AM
http://features.cgsociety.org/challenge/entries/12/11169/11169_1143196073_medium.jpg (http://features.cgsociety.org/challenge/entries/12/11169/11169_1143196073_large.jpg)

Still working on the face, not even going to worry about the bg till im done with his full body.. (sigh) but itll be worth it..too bad the pic is 5600x9300 =D

thanks for the feedback and crits guys..boost my moral =O

Vahn
03-24-2006, 09:32 AM
very nice work adonihs :thumbsup:

I like the comp and i liked the eggshaped ship as well :)
Loooking forward to see this develop .. you got a great style there :applause:

Neubius
03-24-2006, 09:52 AM
really like your designs man. you have a really nice line style.
ill be watching your thread.
good luck

JoshBobillot
03-24-2006, 12:13 PM
hey adonihs,

I'm liking the update the planet looks more alien now, and the new water falls are tight. I think it adds to the story, now that the pod isn't there directly behind him. It might be cool if you put the pod up up to his left on the hill side kinda by the big water fall. with smoke billowing out of it and have it embeded in the rock up in the top left corner of the piece, that way it doesn't block the clouds and stuff, but I also think it might help guide your eye around the peice, going from the top left corner, down to the right and back to the left bottom corner where the pilot is now. that way it looks like he had to really work to get down to where he is. The new pose works very well, he's in way more of a defensive stance now wich is perfect for the situation that he is in. Great work man, keep it up. Me likes!!!
good luck, hope to see more updates.

Cheers,

adonihs
03-24-2006, 04:21 PM
Mr.Bobizzil -glad you feel that way about the planet! im going to add more alien feel to it though as I detail..which..will take forever! but thank you!!

Neubius - thank you, hopefully you enjoy it!

Vahn - thanks bro!

adonihs
03-24-2006, 06:13 PM
http://features.cgsociety.org/challenge/entries/12/11169/11169_1143227616_medium.jpg (http://features.cgsociety.org/challenge/entries/12/11169/11169_1143227616_large.jpg)

Touched up, wish I could post higher res! But here it is so far..will update in the coming days!

Arc80
03-25-2006, 04:10 PM
Looking good man. The progress is coming along nice and nice sketches as well.

be back again

adonihs
03-25-2006, 09:04 PM
http://features.cgsociety.org/challenge/entries/12/11169/11169_1143324245_medium.jpg (http://features.cgsociety.org/challenge/entries/12/11169/11169_1143324245_large.jpg)

Starting to take form! WOrking o nthe waterfall and rifle right now :)

Vahn
03-25-2006, 10:00 PM
great rendering skills there! it looks really cool :thumbsup:

will you bring back the ship ? or something else that indicates he's just starting ? :)

ralphmanning
03-25-2006, 10:07 PM
Looking good so far.

You should double-check the ellipse at the end of the gun, it doesn't look quite right. ;)

Keep it up. :)

adonihs
03-25-2006, 10:36 PM
vahn - i will, but im trying to place it somewhere cool....ill figure it out haha, thx :)

xeophex - ya thanks man, thought it looked funky, its the barrel too I think...i gotta do my gun research lol :)

arc80 - thanks bro

doomdragon
03-25-2006, 10:54 PM
Oh, nice picture, I like the colors.
His vessel crashed into the rocks on the side would be cool, and would add more of a backstory. If he crashed he didn't plan that journey and isn't sure what's lying infront of him. I like that more than just landing on some planet always able to leave.


I think there is a little problem with the perspective of his helmet not exactly matching the perspective of the face right now, the part on top of the helmet to me looks like it's slipping to the left/back.

FIDUCIOSE
03-26-2006, 02:09 AM
Looks interesting, what about add the crashed ship in this pic or make the environment looks little strange? hee hee it look like a picnic for me.

Anyway ya paint is cool! I will wait for ya next wip.

TheFirstAngel
03-26-2006, 03:53 AM
vahn more or less pointed out what i was to say. the ship makes sense, bring it back pls :) as of the rendering, great work man, keep it up! looking great!

adonihs
03-26-2006, 05:46 AM
http://features.cgsociety.org/challenge/entries/12/11169/11169_1143355575_medium.jpg (http://features.cgsociety.org/challenge/entries/12/11169/11169_1143355575_large.jpg)

Ok wow, been working o nthe foilage..all...day..and i am LOVING IT.

so fun to do water/leaves/flowers..etc..

im going to add the ship back in, i have the perfect spot, and a cool lighting technique to do with it...but just pushing the water out and the leaves...tough, but mucho fun!

Naisart
03-26-2006, 06:29 PM
Wow!! I have no critique. Just wanted to drop in and say this is very cool! Great concept and great rendering.

adonihs
03-27-2006, 12:18 AM
http://features.cgsociety.org/challenge/entries/12/11169/11169_1143422300_medium.jpg (http://features.cgsociety.org/challenge/entries/12/11169/11169_1143422300_large.jpg)

just a wip...rendering rendering

mumphy - ty =)

the1st_angel - im going to put it back in, thanks for the comment =)

anzibon
03-27-2006, 12:27 AM
dido on the ship. but it could be just a bit farther away to he's had time to take in his surroundings.

i also hope you can get back some of the dynamic lighting you had in the concept sketch. i think some heavy shadows from overhead might do the trick. the character really looked good with his body in shadow.


good stuff,
~B

adonihs
03-27-2006, 12:30 AM
anzibon - thank you. and for everyone else reading, for the final time, the ship will be put back! lol dont worry..im just not going and doing it now because of all the foilage detail and what not. But it *will* be there. As for the lighting, yup, I got it taken care of..im not going to let the overall pic be flat, I dont do the "special effects" lighting until the painting is finished. So do not worry =)

ramy badie
03-27-2006, 04:39 AM
I have to say I love where this picture is going, great detailing work so far and I'm sure the lighting will be great too. I'm not worried, you definitely seem to know where you are going with this picture, my only crit is that on the closeup of the water, some of it looks a little....furry. Other than that, love the color choices and the composition overall, great work.

MasonRoberts
03-27-2006, 07:15 AM
Hmm, I don't know what to think with this picture... I think it needs to be a little more dynamic, but not dramatically so... just a little bit! Maybe that will help the image... Hmm not sure as of yet, but your drawing and colouring abilities are amazing! Good work so far!

adonihs
03-27-2006, 08:30 AM
http://features.cgsociety.org/challenge/entries/12/11169/11169_1143451820_medium.jpg (http://features.cgsociety.org/challenge/entries/12/11169/11169_1143451820_large.jpg)

Now before I even start, let me say one thing: I hate guns in future movies.

Always so cheesy, all they do is get an Mp5 or an Ak47, paint it all black or all silver, then slap on some ghetto scope and its a futuristic rifle with a blue muzzle flash. Hate it.

I wanted to do something realistic, so I looked at a lot of references for rifles and sub machine guns, took the pieces that were used the most, made them smaller or changed the shape of them, and formed this little thing. Enjoy..so much more to do! so much time! :)

TheFirstAngel
03-27-2006, 09:06 AM
great work on the weapon. the front part of the targting system looks slightly off, also the element behind the holotech element, taking it they should be paralel to the riples on top of the weapon. the rendering is fantastic, looks believable like a near future weapon.
keep on goin, great update :)

adonihs
03-27-2006, 09:24 AM
http://features.cgsociety.org/challenge/entries/12/11169/11169_1143455039_medium.jpg (http://features.cgsociety.org/challenge/entries/12/11169/11169_1143455039_large.jpg)

People said make it a tad more dramatic, so I put the concept in for the ship, gave a slight hint of the lighting ill be doing, and added three more guys into the picture. I think it looks better and deepens the story a bit more. Also the lead character looks more concerned about whats ahead of him, motioning for his men to come over.

Heres also a higher res, since i can only post compressed low res pics of it..hard to see.

http://www.imageuploader.org/uploads/fd4b294dd5.jpg

Neubius
03-27-2006, 12:56 PM
wow youve been busy! loving the progres, really nice detal work - nice gun design.
"blue muzzel flash" ? sorry-that sounds quite cool to me haha :/
is the craft going back in ? - i feel without a crashed ship it could look like a recon rather than journey...if you know what i mean.

good work man.

doomdragon
03-27-2006, 04:45 PM
Oh, looks even better in higher resolution. Nice gun design. Maybe let the ship smoke a bit to give the impression of a crash. That's their ship up that hill on the left right? :D

I don't know how dark you would like your picture to be but if you want to add more dramatization you could put one of those guys dead, spiked on one of those thorns near the vessel. That would tell a nice story then like "oh they crashed, that one guy didnt make it, ah now they're exploring their surroundings." It could work as a good composition too maybe. That you first look at the guy infront with his concerned look, then to the lightrays at the vessel so you would see the crash (if it's a crash) and the dead guy, and then the apporaching men and follow their path back to the guy at the front again.

Well that are just some suggestions if you want to fiddle around with the concept more, I definatly like the changes you did, it feels like a bigger story now with the added characters.

ramy badie
03-27-2006, 06:44 PM
I have to say I liked his pose before more, I feel like before it looked like he was sneaking around, getting a feel for his surroundings but being cautious, I feel like the new pose of the arm sort of clashes with his facial expression, his hand is telling me "coast is clear" but his face is saying "what the hell is that." Maybe that's just me though. I like the addition of the other characters though, I think they have a positive effect on the image as a whole. To be honest, in my opinion, you don't need to darken the lighting any more, I rather like it as it is. As for the gun, I think it really looks awesome but I feel like maybe the perspective of the top of it is *slighly* off, it makes the top of the gun look like it's slanting rather than straight. This might be my imagination playing tricks on me though, keep up the good work, I love your rendering style, excellent job.

Squibbit
03-27-2006, 07:37 PM
skiiiillszzz , nice :thumbsup:



.

adonihs
03-27-2006, 08:09 PM
Squibbit - thank you!

ram badie - youre right, the hand does throw off the face..maybe I will take it off, ill try to play around a bit with it, see if I can put it lower..or something, hm. As for the gun, ya noticed that when someone else mentioned it. Fixing it up now, and found a good brush to do my foilage, works PERFECT for small leaves. Thank you for the compliment, very nice to hear.

Neubius - Ha yea, I work on it as much as possible. Yeah the ship is in now as you can see! Itll stay there, i like it where it is now. Theres some smoke now, but not too extravagent. As for the dead soldier, I think I might do that..but at the same time. I dunno, I dont want it to be too much of a Mature pic..ready has a gun in it, I might hold off. Who knows? :D thanks though!

the first angel - thank you! good work on yours too =)

Nigio
03-27-2006, 08:29 PM
Hi Adonihs, Iīve been following your entry. I like the way you rendered the face, very nice indeed. And youīre improving your image every update. Keep it up.

adonihs
03-27-2006, 10:31 PM
http://features.cgsociety.org/challenge/entries/12/11169/11169_1143502284_medium.jpg (http://features.cgsociety.org/challenge/entries/12/11169/11169_1143502284_large.jpg)

Well as I said, ive been working on these bushes today, and detailing up my new guys. More updates to come, fixed the gun too! (ill host below, thanks guys for all the crits, really making this look better and better).

Thanks Kyena too! =)

http://www.imageuploader.org/uploads/bfafc8acfd.jpg

anzibon
03-28-2006, 02:04 AM
great foliage!

so far this thing is coming together all over the place. reminds me of HOW FAR BEHIND I AM.
AAAARRRGGHHH!!! :banghead:


cheers,
~B

PS - i'm really looking forward to seeing that ship go back in. :D

yanzi
03-28-2006, 05:24 AM
Very detailed!! You are master!
But I think that something wrong with foresight (perspective) of the gun (?)

adonihs
03-28-2006, 08:06 AM
http://features.cgsociety.org/challenge/entries/12/11169/11169_1143536807_medium.jpg (http://features.cgsociety.org/challenge/entries/12/11169/11169_1143536807_large.jpg)

Been doing a lot today, lilly pads now, redirecting the water, fixing up some stuff, etc etc. As usual, details below!

http://www.imageuploader.org/uploads/8e64379094.jpg

Zephyri
03-28-2006, 11:11 AM
OMG! Adonihs... you only started this, what a week ago tops? And you're already this far? Good golly miss Molly.. ! I love the whole concept and the technical flair with which it's been carried out. Reminds me a bit of starship troopers meets more of a creepy horror game. Love the character design and even more the gun design, the laser sighting is a really nice touch and puts it down as being something more futuristic, and i live the torn edges to the label on the top of the barrel too, real attention to detail which will make this pic rock all over! Nothing to crit thus far, other than to say I think I preferred the earlier pose of a guy, like they literally have just crashed and they're scoping the area out.

Can't wait to see more!

jevinart
03-28-2006, 11:41 AM
exremely cool. the character's expression, the overall composition and environment are top-notch. love the concept and your technique and execution. very impressed.

adonihs
03-28-2006, 07:08 PM
Zepyhri - thanks man! really nice to hear something from you, glad you like it! And yeah, haha, im pushing this thing out quick, so I can just get it done, then spend a month on it touching it all up to make it perfect. Thanks again dude!

jevinart - thank you very much!!

yanzi - yup, it was messed up, fixed it up *again* lol.

anzibon - haha well just work on it! do it as much as possible!!

ralphmanning
03-28-2006, 08:34 PM
Oooo, nice updates! :D I love the gun now and the water lilies are an improvement - I like them - However, I did like aspects of the foliage that used to be there and I think maybe you should re-implement a few plants in the foreground again.

I like the way it framed the picture, gave the viewer a location and made me feel that I am peering through, into the scene. They also helped add to the illusion of depth in the image too.

Good work, keep it up. :thumbsup:

adonihs
03-29-2006, 06:39 AM
http://features.cgsociety.org/challenge/entries/12/11169/11169_1143617982_medium.jpg (http://features.cgsociety.org/challenge/entries/12/11169/11169_1143617982_large.jpg)

Herest he ship for all you people who ask for it =O finally, working on it...heres a little peak of the new stages of the drawing... enjoy!

http://www.imageuploader.org/uploads/eec26c4a06.jpg

MichaelZHsee
03-29-2006, 07:10 AM
very nice progress so far ,this entry is looking real good.i have nothing to crit here ust enjoying the process:thumbsup:

adonihs
03-29-2006, 09:29 AM
http://features.cgsociety.org/challenge/entries/12/11169/11169_1143628196_medium.jpg (http://features.cgsociety.org/challenge/entries/12/11169/11169_1143628196_large.jpg)

I hate this, im stuck between two concepts..which one do you guys like more? =(

MichaelZHsee
03-29-2006, 09:55 AM
i still prefer the 1st one,thought the floating island on the sky for the 2nd concept seems to take away the focus of the main character,i like the 1st one as to show the ship being crashed landed on those dangling roots which i think is more dramatic.:)

adonihs
03-29-2006, 09:57 AM
MichaelZHsee - ya man, you spoke my and my friends mind. we're both perfering that one, another artist told me the canopy on the top seems a little to thick and dark, do you all feel the same? but i think im going to go with that, except take the trees from left side of the 2nd pic, and the mountians from the right side of the 2nd pic, and put them into the 1st pic =O

thanks dude =)

Xeophex - thank you very much!

authentic
03-29-2006, 11:46 AM
I prefer the 2nd one

Cyberone
03-29-2006, 12:05 PM
i like the second one and heres why...lol
it is more open and is a little more plesent to look at...thsi also helps give a feeling of mystery...also with the space more open it looks like the little space dudes are going to have alot more exploring to do...the first one implies danger and being trapped, whereas the second one implies adventures in an unexplored and interesting environment...

if you did go for the second one you might like to think about the waterfalls...where does the water come from on shch a small rock....lol? id change it to hanging clusters of vines/greenage...but its just an idea...

anyway...both are pretty cool at the moment...
looksing sweet :)

Neubius
03-29-2006, 12:17 PM
digging the enclosed /dangerous feel of the 1st one but really like the floating islands on the 2nd.

:/

domclubb
03-29-2006, 12:28 PM
nice concepts. i like the first one beacuse it's more claustrophobic and has more of a sense of tension. I would like to see some wild life in there as well. maybe some glowing eyes from the shadow of the overhang or some creepy crawlies in the vines. I would maybe fade out the hills in the distance with some atmospheric fog. This would give a better sense of perspective. Anyway, these are very minor details. As it is, i love it. The design is very cool, as is the level of detail. Keep it up.

RedSquirrel
03-29-2006, 01:00 PM
mmmm, I like the first one but the vines or roots seem very straight, they should hang a little due to gravity. Great image so far. :D

Vahn
03-29-2006, 01:13 PM
i also prefer the first one .. it keeps the main character in focus and and just feels nicer for me compositionwise :D

man this keeps getting better & better .. rock on :bowdown:

umbrellasky
03-29-2006, 02:27 PM
Ooooo la la!!! This is awsome, really coming along! Gosh!

I prefer 1 also :)

great work! I love the colours :thumbsup:

LadyMedusa
03-29-2006, 03:13 PM
I prefer 2 since there's more air, but 1 is nice aswell

Ramitxon
03-29-2006, 03:26 PM
Hi adonihs, great work so far. I like the first option too, there elements in the second one cool too like the floating island but I think the first ois more balanced and focused on the central character. but maybe you could improve the sense of oppresion of the jungle, somehow potentiating the foreground and giving more shape to the canopy, obscuring it maybe, making the contrast between the unknown and dark forest and the open spaces about the crash ship. Anyway it is becoming a fantastic image, keep it up my friend.:thumbsup:

CartoonCaveman
03-29-2006, 03:30 PM
I really like this Concept and the rendering is GREAT. I am a huge fan of Foreground hanging stuff..branches, Debri..etc. Definitely The First concept is the strongest in my opinion: 1. The Trees and Branches Frames the main character nicely 2. The floating island (while cool) competes with the main character. 3. The 1st composition I think has a better feel of Foreground/middle ground/background.

adonihs
03-29-2006, 07:32 PM
http://features.cgsociety.org/challenge/entries/12/11169/11169_1143664372_medium.jpg (http://features.cgsociety.org/challenge/entries/12/11169/11169_1143664372_large.jpg)

Wow, first of all, thank you for all the feedback, nice to wake up to a lot of response!

Ok so I switched things around, took things from two, put them with one, etc etc.

authentic - i go both ways =O

Cyberone - yeah I agree with the open space, but I also like that dangerous feel at the same time. Like, theyre on this huge journey, yet only bad is about to come out of it. Kind of like a win/lose situation. And yeah I also agree on the waterfalls, hence why I took some out, didnt feel like over detailing it! Thanks man!

Neubius - took one out, put it with the other :D thanks

domclubb - good idea on the eyes, i think I might do that! I like the whoile closed atmospheric, light poking through, mood also. but thank you!

RedSquirrel - yeah just place holders, id/will fix them up! thank you! ;)

Vahn - ha ya me too, with some hints of second on in it though. thanks bro :) you too!

enialadam - aw thank you, nice to see you here =) ya i prefer it also, as said like ten times now haha, thank you!!

LadyMedusa - i feel the same =(

Ramitxon -what do you suggest, in more detail? I understand, but I want to get it spot on to what you just mentioned, I think this could improve it a lot, thank you!!!

Wired_Graphite - yeah seem to be getting that a lot now for the 1st one and main lead. I think ill stick with it, thanks for taking the time =)

ty again guys, and enjoy this one! oh and I thought id include a tiny detail of the ship

byeee!
http://www.imageuploader.org/uploads/a8d7e6a6aa.jpg

Zephyri
03-30-2006, 12:42 AM
Looking good Daniel... definitely made the right choice with th first composition, the mood is much darker and creepy thanks to it. Also like the fact the floating waterfalls ar ea little more obvious, but i think the furthest away one should be a little less contrasty, to fit in with the atmospheric haze you've got in the centre of the pic and would help push the overall distance. But you probably plan on doing that anyhow. And I could spend hours just looking at this at high res... all the little details you've got in there are enchanting! Blood and bulletholes, fantastic.

Oh, edit: looking at it again, at the full pic, I know its small.. but will you be adding any smoke plumes or more crash details to the ship? At the moment, it coud be mistaken for a gun turret thingy built into the walls of the valley, mostly due to that stright bit of shine and the fact you have greenry showing through the viewing hatch on the open door. but then again... might just be me looking at it funny.

MichaelZHsee
03-30-2006, 01:19 AM
great~love the way u incorperate both the concept together.looking really good here:)

ralphmanning
03-30-2006, 06:50 AM
I prefer your latest concept to both the 1st or 2nd. Great combination of them both.

I like the ship - Keep up the good work!

TheFirstAngel
03-30-2006, 06:58 AM
i agree, the new looks great, the connections add a great aditional sense of scale while ther's still much sky visable. keep up the great work man!:thumbsup:

adonihs
03-30-2006, 07:53 AM
http://features.cgsociety.org/challenge/entries/12/11169/11169_1143708788_medium.jpg (http://features.cgsociety.org/challenge/entries/12/11169/11169_1143708788_large.jpg)

Ok so here it is so far, added some old aztect moss covered temples to give more of a homly area, added different vines going different ways, changed some of the mountian sides and vines on the rock walls...so much to do! so little TIME =O

Zepyhri - Thank you! Im very glad you enjoy the concepts, as u can see, I desaturated to your request, and added some make-shift fog for now! and yes, I will add smoke, not too much, because of their parachute system, which makes me air-filled pockets around the wings, to glide..and I dont want to light the forest on fire haha. But yes, there will be smoke, debris and mucho damage. Thanks!

MichaelZHsee - wouldnt have been there without your help and the others! :) ty!

Xeophex- thanks man! i do too!!

TheFirstAngel - thanks bud! lets hope we can both pull off these images in time =O yours is huge, thanks dude =)

well off to painting..and..other work, that I have yet to touch because of this project, wah.

thanks guys!

Neubius
03-30-2006, 10:49 AM
its all working man, particualy loving the foreground detail. good work!

adonihs
03-30-2006, 06:48 PM
Neubius - thanks man! glad you like it =)

NinjaA55N
03-30-2006, 08:32 PM
so little time? hehe.. dont worry man :) U r at least at the coloring phase while someone (me) r still at the concept sketch thing. And u r doing marvelous so far. Love the colors, composition, characters, environment.. really nothing much to say excpet keep on working this way! Maybe some more dramatic lighting wouldnt hurt and will bring the piece to another level, but thats just the way I see it. Great job so far and keep the great work coming!

adonihs
03-30-2006, 09:12 PM
NinjaA55N - thanks man!! yeah im going to put it some dramatic lighting, but at my res, its too much of a hassle considering the slowness etc of all the other layers, I can barely manage to move in the pic..its running at 4500x8300ish so I need to work with what i have haha. but yeah I will put it in there, dont worry =) thanks for the comment bro, good to see u here!

NinjaA55N
03-30-2006, 09:27 PM
wow! 8300px ??? damn man, r u doing a jumbo poster at 300dpi? :D hehe.. just joking, coz all my stuff r made always by 4000-6000px and I just cant imagine working on that a huge canvas size. Then Im expecting tons of details if thats the resolution u r working at :) good luck!

RaresH
03-30-2006, 10:27 PM
I like the concept and composition of your piece. The color is vibrant and your subject expressive. The design of your character is well done. Keep in mind the values you use. Some of your pieces could use a little more contrast to push the form of your characters and environment.

Your latest WIP suggests that the stream is surrounded by a wall of vegitation which combined with the lighting you seem to have would yield a somwhat low light condition.

Looking forward to seeing how this one turns out.

MasonRoberts
03-31-2006, 07:24 AM
It's getting a bit to complex with the background, I liked it first when it had the spaceship... Don't detail the WHOLE image because thats not how the human eye works... You must keep the background a little blury with a few lighting details etc... But good work so far, the close up of the man looked really cool!

Good luck!:)

beelow
03-31-2006, 07:29 AM
Pretty strong image dude, well done! I like it alot! Yeah, Mason is making sense, but from the quality of ur work, I am pretty sure u have an understanding in that, good luck! I will be watching this one most definitely!:thumbsup:

adonihs
03-31-2006, 10:01 AM
http://features.cgsociety.org/challenge/entries/12/11169/11169_1143802916_medium.jpg (http://features.cgsociety.org/challenge/entries/12/11169/11169_1143802916_large.jpg)

NinjaA55N - Haha yeah, I actually might make a poster out of it after and give it to my little brother =) And yes, I am a detial freak, so ill put in little nicknacks everywhere, no worries on that! Thanks man!

RaresHalmagean - Y eah I realized that, for the lighting, il l take care of it once I start to work more into that. The bottom section still has a way to go, before its even near completion, thanks man!

Mason Roberts - youre right, but I do really like the addition of the temples. Im going to take out a few vines and one of the floating islands, fogt the rest of the bg up. And yeah, once its all finished, a blurring will occur here and there to show some depth of field, thank you!

beelow - thanks bud, glad to see you here =D !

thanks guys, enjoy the temple so far =] fun to paint!

sirBS
04-01-2006, 05:58 PM
Beautiful color and excellent figure! :thumbsup:
Good luck!

RedSquirrel
04-01-2006, 06:51 PM
Nice detail on the top of that ruin. :)

yeray
04-02-2006, 04:33 PM
the new looks great, i like your idea and nice painting, very cool :) good luck

Rooma
04-02-2006, 05:01 PM
Really nice work,Danny. Most of the work I've seen from other people lacked the concept a little bit ,but your work is really cool,I think a journey is really about to begin. But I gotta tell you something..I need to feel it more..Y'know? Like maybe a more dangerous planet or a darker atmosphere..I dunno it's your call.. :) anyways really nice work and I'm looking forward to seeing it in it's final state. (you are welcome to come take a look at my humble work,I'd love to hear from you)

ralphmanning
04-02-2006, 07:25 PM
Love the detailing. Can't wait to see this come together. Keep it up - Looking forward to updates. :D

umbrellasky
04-02-2006, 09:09 PM
*is jealous of your skills*

Gosh the details are amazing, wonderful textures!! I especially love the colours.

This is really coming along now!! WOOT!

:thumbsup:

adonihs
04-04-2006, 02:08 AM
http://features.cgsociety.org/challenge/entries/12/11169/11169_1144116498_medium.jpg (http://features.cgsociety.org/challenge/entries/12/11169/11169_1144116498_large.jpg)

Hey guys, just working on the soldier now, want to finish him up. more updates and ill comment back to you guys soon! ty!

adonihs
04-04-2006, 07:55 AM
http://www.imageuploader.org/uploads/ccd5d92e30.jpghttp://features.cgsociety.org/challenge/entries/12/11169/11169_1144137325_medium.jpg (http://features.cgsociety.org/challenge/entries/12/11169/11169_1144137325_large.jpg)

been a little quiet here today, but heres an update..mostly the water and him as a whole.

enjoy =)

MichaelZHsee
04-04-2006, 08:11 AM
suuwwweeeettttt!**tight looking piece mate*just go on with the coloring job.:thumbsup:

adonihs
04-04-2006, 08:25 AM
MichaelZHsee - thanks man for the comment and for all the recent comments, your support means a lot! =]

enialadam - dont be jealous, im nothing special, youre a great artist! thank you!!!

Xeophex - thanks man :))

Rooma - ya i know what youre saying bud, thatll come later, i just need to get my basics in there, then ill add the atmosphere touch to it..wha tdo you suggest? anything specific? thanks man, ill check out your work for sure =)

yeray - ty!!

RedSquirrel - ty, the ruin takes a bit of time though..I dont know why, maybe its bc im not used to painting stone temples or whatever, but ill try to make it all look great. thank you again!

sirBS - thank you very much!

thanks guys! sorry took a bit to get back, been busy!!

beelow
04-04-2006, 09:58 AM
Nice to see some close ups dude, ur rockin it for sure, dude!:wip:

umbrellasky
04-04-2006, 01:16 PM
:D

awsome! I love close ups ;) thanks for those! Great work on the guy! I love it when faces have slight imperfections, really adds character.

adonihs
04-04-2006, 10:27 PM
http://features.cgsociety.org/challenge/entries/12/11169/11169_1144189621_medium.jpg (http://features.cgsociety.org/challenge/entries/12/11169/11169_1144189621_large.jpg)

Fixed the face a bit, changed the eyes, lighting, dimbles, lips, sweat drops, steam in mask, breath, etc etc. enjoy

Arc80
04-04-2006, 11:54 PM
Very nice progress man. Nice detailings and the lighting looks great too.

The only suggestion i can think of right now is to maybe lessen the sharpness of the other soldier at the back. Oh and compare to the soldier in front, the size of the soldier at the back, seems a bit off with the depth of field... i dont know... what do you think... it might just be my eyes, hehe.

keep it up man and be back to see more updates :thumbsup:

robinchyo
04-05-2006, 06:30 AM
Hi Adonhis

I really love the overall composition and the colors are very vibrant and striking. But there are a couple things I hope you'll fix.

1. The character in the foreground's brow is looking very odd. It's like 3/4 of it is sticking out just fine, but the other 1/4 isn't. I't's most definetely because of the reach of the lighting on his forehead. The light just sort of stops at the scar. I'm thinking it should go a bit further.

2. Some of the wrinkles on the brow are going off at weird angles. It looks like they were mapped instead of build with the form in mind.

3. The hairline isn't going around correctly.

4. The eys, the nose, and the mouth are all well-rendered, but what about his cheeks? Seems very flat and matte-like at the moment

5. The light that hits his face is cool, but it doesn't seem to be applied anywhere else in the scene. I think it should at least be applied to the rest of his body-suit.

Anyways, everything else is looking pretty cool. Makes me think of a futuristic version of "Farcry"..or maybe "Crysis". Good luck!

adonihs
04-05-2006, 06:50 AM
Hi Adonhis

I really love the overall composition and the colors are very vibrant and striking. But there are a couple things I hope you'll fix.

1. The character in the foreground's brow is looking very odd. It's like 3/4 of it is sticking out just fine, but the other 1/4 isn't. I't's most definetely because of the reach of the lighting on his forehead. The light just sort of stops at the scar. I'm thinking it should go a bit further.

2. Some of the wrinkles on the brow are going off at weird angles. It looks like they were mapped instead of build with the form in mind.

3. The hairline isn't going around correctly.

4. The eys, the nose, and the mouth are all well-rendered, but what about his cheeks? Seems very flat and matte-like at the moment

5. The light that hits his face is cool, but it doesn't seem to be applied anywhere else in the scene. I think it should at least be applied to the rest of his body-suit.

Anyways, everything else is looking pretty cool. Makes me think of a futuristic version of "Farcry"..or maybe "Crysis". Good luck!


thank you thank you! so many good tips that are fixing the pic, thank you very much =) al lwell said and not demands, or insults :) thank you! I must say, (I started this pic before I heard of Crysis about 3 weeks ago, but yes, it has helped, especially with the latest GDC tech trailer. Game looks amazing, but all of this is from here so far *points to head*, thanks again bud.

Arc80 - ya im going to mess with him a little once i get it all fixed up, thanks man.

enialadam - thank you!

beelow - thanks for stopping by again =)

toongo
04-05-2006, 12:27 PM
very perfect close ups ~nice specula ~waiting for u more pics~:D

Neubius
04-05-2006, 01:02 PM
not checked in for a while,

wow ! really progressing man. looking great!
keep it up dude.

NinjaA55N
04-05-2006, 10:43 PM
hey man! I see what have u in mind by saying that u r a detail freak.. hehe :D this face could be a pic on its own, but its just a small segment from a whole piece. stunning. I just hope that the whole piece will work ok at the end. sometimes too many details can ruin the overall feeling. good luck with ur process!

adonihs
04-05-2006, 10:55 PM
toongo - aw ty, hardly perfect haha, but thanks none the less :)

Neubius - thanks man, will do =)

NinjaA55N - good to see ya back man. yeah I know what you mean about overall details, but I see it as this, and I hope everyone reads this before I go on and post more pics.

My details arent to impress people, or to show people what little things I can add. When you look at a real like photograph you see tons of little details all over. Because of the obvious, it's a real enviroment. Real jungles will have leaves with speckles of light on it, or bugs even, reflections in the water will portray little glimmers, mountians in the back will have tons of bushes, leaves, animals. But you will never see it because you are pulled back so far to the point of rendering is useless in your eyes. What I do, is put all of those details in, not to impress, but so you KNOW that theyre painted in there. You will never see the amount of detial I put into that left foilage area. In full view, you will see where all those vines connect, where all those leaves stem off from, where all those bushes sprout out of. Why? Because it gives a picture character. Will the audience ever notice it? No but as Richard Taylor of WETA said:

"We know none of you will ever see these tiny details that we contribute into Peter(Jackson)'s films, but you will know they are there. Because of those details, everything will be believed to have exsisted"

And thats what I try to do, I know you wont be able to capture it all on the picture, but when put into the resolution of submittion, it will or let me say, Ill try to make it look like youre looking into another world, and that somewhere, that place can exsist.

Thats my two cents, I never want to put too much details and by that I mean 9354300 things to look at. But, in detail, I mean I want to render what should be rendered.

:) Thats it, thanks bud, Ill try to portray this pic in all, and make it awesome.

adonihs
04-06-2006, 01:06 AM
http://features.cgsociety.org/challenge/entries/12/11169/11169_1144285611_medium.jpg (http://features.cgsociety.org/challenge/entries/12/11169/11169_1144285611_large.jpg)

Well heres the new layout so far...close ups below, fixed the head some more, and now doing the...*hand aches* mountian on the right with the new waterfall, also took out the big one near the guy in the back, blocked some of the background...

but ya here she is so far.

thanks guys for all the help =)

and btw, the mountian isnt in its finished stage, so i know about certian things, dont worry =)


http://www.imageuploader.org/uploads/d8fb781434.jpg

ralphmanning
04-06-2006, 04:37 PM
Wow - crazy amount of details. :surprised Must be really tedious work, but I'm sure this would look lovely in print when it's finished. ;)

You've probably mentioned somewhere earlier on - sorry, but what res are you working at?

adonihs
04-06-2006, 08:03 PM
Xeophex - thanks man! ya im a bit crazy at times :/ with details,. but its all fun.

my resolution..

4490x8346

weighting in at 403 mb, takes up 3 gigs of my HD when i open it up lol.. sucks :/ i need a faster comp, mine is slugging this pic, but being a trooper at the same time. thanks again buddy.

RedSquirrel
04-06-2006, 10:19 PM
Man, everytime I come back to this thread it keeps on getting better and better. :D

adonihs
04-07-2006, 06:49 AM
http://features.cgsociety.org/challenge/entries/12/11169/11169_1144392542_medium.jpg (http://features.cgsociety.org/challenge/entries/12/11169/11169_1144392542_large.jpg)

Now dont get me wrong, this pic is fun, way fun, but also makes me want to snap my arm and pull out my eyes.

:D

that is it, working on the ship crash, and foilage. details below, enjoy =)

http://www.imageuploader.org/uploads/540ada3f69.jpg

MichaelZHsee
04-07-2006, 10:41 AM
fantastic details mate,those foliage are nicely handed,good job done so far:)

ralphmanning
04-07-2006, 11:45 AM
http://features.cgsociety.org/challenge/entries/12/11169/11169_1144392542_medium.jpg (http://features.cgsociety.org/challenge/entries/12/11169/11169_1144392542_large.jpg)

Now dont get me wrong, this pic is fun, way fun, but also makes me want to snap my arm and pull out my eyes.Haha, I can see why you feel like you want to snap off your arm and pull out your eyes! I know the feeling.

I need a faster computer too, or at least some more RAM, I'd get a lot of lag working at that res. :hmm:

Absolutely beautiful details. :applause: You know, I really like the image I quoted - fantastic composition in that crop, it would make a nice painting in itself. :)

Keep up the hard work. :D

FlaminGlow
04-07-2006, 12:22 PM
Brilliant work man, fantastic details in the metals and glass and foliage, the water is abit unnatural may be the color or the transparency or reflections i'm not quite sure try to enhance it and you will have a fantastic piece (You do have already actually). :thumbsup:

vader
04-07-2006, 02:09 PM
hi daniel,
amazing work man! great details.:eek:

good luck

Zephyri
04-07-2006, 06:37 PM
Good grief, mr LuVisi, you're making my eyes bleed with all those gorgeous details, never mind snapping your arm off. I can't believe how much time you've spent on this and how far it's come on. It looks amazing though. The ship looks much better now you've blended it more. Though I preferred it when the greenery at the top blocked out the light, it felt more like he was entering some dark deep cave, but thats my subjective opinion! I love how you did the eyes, and I'd love to see a tut from you about how you did that foliage. Your tut in 2D Artist mag was really enlighting, it'd be great to see how you do your foliage!

Keep it up, you detail nut.

Cyberone
04-07-2006, 06:55 PM
Omfg.....im In Love.......

Yum!!

If You Keep Et Like This All The Way No Crits.....

Love To See Where It Comes Tigether From Here :)

Omg Love!!

TeaPod
04-07-2006, 07:53 PM
Very beatiful ! Composition , colours and details are on the highest level !

CodeNothing
04-07-2006, 10:50 PM
love the water droplets and streaks on his suit!


I think the shadows on the second soldier and the plants on left should be lightened up for atmosphere. Probably no lower than 90% 0r 80% black.

looks awsome. :o)

paperclip
04-07-2006, 11:02 PM
Dan--

What a scary amount of detail- must say it really pays off though. May I ask how you did the foliage in the distance?

This is great and I love it! Only crit I have so far is that the waterfall on the right hand side 'competes' too much with the one on the left hand side.

Also, I'd like to see how the pic looks flipped.

But that detail........wooo........:love:

adonihs
04-07-2006, 11:15 PM
MichaelZHsee - thank bud, as always, well appreciated =)

Xeophex - thank you for admiring the picture so far =) Yeah I know about the ram issue, i have 1 gig and it still dies on me :( I hate it, or when it freezes...ah, thats why this prize is so nice for any artist. and thanks for likeing the crop, hehe =)

FlaminGlow - thanks man! ya im going to tinker a bit with the water, I have the glaze feel I want, but not the transparent feel...but ill mess with it!

vader - thanks!!

Zephyri - ha, well you know me :P and about the top, im going to put more, just taken some out for now, so I can paint in the clouds, dont worry! itll be back. and thank you for the compliment on the magazine =) im writing up 3 more for them ,then some more later. woo.
thanks *hugs* :)

Cyberone - haha thanks buddy =)

TeaPod - thank you!!

CodeNothing - yeah, hm, youre right, ill mess with him, thank you!

paperclip - thanks for stopping by! as for the waterfall, its not finished (on the left) so I still have some work to do with it. and the one on the right will be covered slightly by fog and what not. as for the trees, sure ill tell you.

-First I have a tree brush, which creates just branches. You can download them, or make them yourself. http://www.deviantart.com/view/7642517/

-After that, I have a custom brush made, which are basically the leaf brush (comes with PS) and its at a slant, and clustered, so it mixes up two colors but in a textured like pattern. I set the opacity down on low, with a low flow also, and dab in my first dark colors. Then, ill size the brush down to 2 or 3, and start to do highlights, lighter greens,yellows, reds, etc.

-After that, ill over lay all the leaves with another bark or twig brush, that I have, creating more overall stick sizes and what not. I do the same for foilage.

Thanks guys for all the comments! more pics to come *snaps arm*

adonihs
04-08-2006, 02:58 AM
http://features.cgsociety.org/challenge/entries/12/11169/11169_1144465079_medium.jpg (http://features.cgsociety.org/challenge/entries/12/11169/11169_1144465079_large.jpg)

As you can see, starting to work on the left side a lot, once I have the left side and the right side of the island done, im going to finish the bottom of the pic, clear up the water, then....*sighs* work on *points up* the whole entire top part..which will take a while, bc i have a special touch i want to do with it. The lighting will be really nice, i have some great ideas for it, because of the more bolder clouds now..so yes, expect more and more to come. I wish you could all see the full res, its really turning pretty =*) ..like, not bragging pretty, but the island looks pretty, i wanna go there :/ ..one day. ANYWAYS, close up at the bottom of the right side's changes and fog.

enjoyyyy

mmoir
04-08-2006, 03:17 AM
Hey Daniel,

This is awesome looking, :bounce: :bounce: . Its a very striking image and I get the sense of adventure and path that they are on . That is some seriously amazing details in the background:applause: :applause: and I look forward to where this goes.

It is images like these that have me wanting to try the 2d challenge which I hope to manage this time but so far I don't have an idea yet.

Good luck with this piece.

beelow
04-08-2006, 04:55 AM
Nice dude be careful with the strong contrast of that tree in the background as it is taking the focus away from the character, more likely competes with the character!

But other than that, keep it up!:thumbsup:

adonihs
04-08-2006, 05:19 AM
mmoir - thanks man!

beelow - dude youre right, ill desaturate it a bit, thanks bro =)

Slav
04-08-2006, 10:48 AM
hey man i been following your image for quite some time. i really enjoy the image as a whole, especially the theme of which. i am a really big sci-fi guy myself (although most of the time i hate drawing out space ships and such) i really like your rendering of the tropical environment its working marvellously. just a suggestions more so then a crit, when you use textures in your vegetation you give the background a kind of flat feel i think, more so resembling moss then actual plants. i suggest you grab a textured brush and maybe go with some kind of dirt or fractal texture and make with the scribbles

at any rate i really enjoy your close up of the structure in the background as well as some of the trees against the sky on the silhouette on the left hand side.

adonihs
04-08-2006, 05:34 PM
Slav - hey, thank you! well if you mean photo textures, I dont use those, these are all used with textured brushes, but I see where youre going, mostly the edges of the cliffsides or some of the sides of the mountians are a little flat, which ive gone over lately. but yeah, im going to go over it some more and fix it up, thanks bud! =)

adonihs
04-09-2006, 01:32 AM
http://features.cgsociety.org/challenge/entries/12/11169/11169_1144546371_medium.jpg (http://features.cgsociety.org/challenge/entries/12/11169/11169_1144546371_large.jpg)

Well im nearing completion with this portion, still got a ways to go, but its getting there on the entire pic. im going to have to stop for a week or two coming up, but ill meet ends meat (haha i ryhmed..?) by the deadline, so no worries. enjoy

gary-smith
04-09-2006, 07:27 AM
Simply amazing, this is the most wonderful 2D entry I have seen so far in the competition...truly remarkable work! Good luck :D

D1tus
04-09-2006, 07:55 AM
There is just nothing to say.. GREAT JOB! :eek: :thumbsup: :thumbsup:

NinjaA55N
04-09-2006, 01:03 PM
what kind of brushes do u use?!? Textures r fantastic... and so real.. whats ur secret? :D

jayday
04-09-2006, 03:47 PM
Great stuff here, Adonhis.
Before I make any comment on this forum, I usually copy the picture to PS and fast-edit whatever is I think would improve it. Most of the time I can't do any better.
Sorry to draw you back to the big guy, as I can see you are now working on the bg.
Assuming that there is no internal lighting device inside is helmet you should give a stronger contrast to his face features, and a cast shadow from his helmet.
The reflected light on his visor blends with the waterfall: make the visor more opaque with a smaller and more concentrated specular quality. It will make a striking difference.

Finally it would look nice to have more scratches to his suit, on his shoulder pad for instance.

Good luck.

adonihs
04-15-2006, 07:02 PM
Necksmasher - thanks bro!!

D1tus - thanks man :)

NinjaA55N - brushes from all over, or custom brushes that I make, thanks man!

jayday - took your advice, thanks bud, fixed some parts, but i cant show right now because im not home, but definetly did help, thanks man!

dont worry, im not dead...just busy! ill be back monday with updates, promise!!

thanks guys, these pics on this challenge page are getting way better by the time, wish i had the time to comment all!

shiftdelete
04-17-2006, 09:19 AM
way to go,man! you've progressed since last time I visited..way to go and I like the shine in the armour caused by the water..and I feel that they are actually about to journey somewhere y'know? like something is about to happen...keep rockin' man and goodluck.

RoOmA

Srulo
04-17-2006, 09:58 PM
Woowhwe! I needed to find new expression for that! Perfect plants on the left. Still, you know that nasty feeling when in computer games graphics the water looks amazing, so amazing it makes the other textures look bad? the plants are amazing...

adonihs
04-18-2006, 09:25 AM
http://features.cgsociety.org/challenge/entries/12/11169/11169_1145352327_medium.jpg (http://features.cgsociety.org/challenge/entries/12/11169/11169_1145352327_large.jpg)

just a update with the face, back now, so i can return to working!

escapizm
04-18-2006, 12:08 PM
i'm glad i eventually found you on here! i've been watching your progress on deviantart, very impressed. *excited to see final*

Neubius
04-18-2006, 02:23 PM
loving the details man : )

have you considered having the glass in the helmet bending the view through it slightly ? ( only at the edges )
...if you know what i mean.. ?

adonihs
04-19-2006, 05:42 PM
http://features.cgsociety.org/challenge/entries/12/11169/11169_1145468538_medium.jpg (http://features.cgsociety.org/challenge/entries/12/11169/11169_1145468538_large.jpg)

I thought id add a twist to my picture, making the planet that theyre on, actually ran by currents and electricity. Power cords run through the planets surface, but yet floral grows from them? Are they even electric? theyll find out =)

dzygn
04-19-2006, 06:59 PM
Woohoooo.. Great Concept!!! Mighty atmosphere! Cinematic! You are our Favorite!!! ...haha we both make a story about adventure (Don't Worry its Totally diferent) Just for me i miss old red-purple flower (feels like home in Bali island), that large egg shape metalic thing and everythings above their head ..more blink blink and spotlight at helmet and Gun .. God! really Amazing your Dramatic & Theatrical Background (5W+1H) and taking Camera from a nice Angle ... Keep Rockin' Rule, good luck I Really wish you WIN this!

Neubius
04-19-2006, 08:06 PM
love the cables/techy stuff idea. this peice is really giong on.

a contender fo' sho'
;)

notpill
04-22-2006, 08:54 PM
wooohoo, lovely! the cables floored me :thumbsup:

Elrond56
04-23-2006, 01:04 AM
First time I've had a chance to see this and I love it!! always wanted to crash on a distant planet and loved the movie Robinson Crusoe on Mars . . . this is so lush and detailed . . . I hope you plan on adding some atmosphere, mist and spray from the waterfall . . .

Great Work and am looking forward to following this now *)

Squibbit
04-23-2006, 02:52 AM
wowz with the details, pretty nice feel to the pic altogether, like
the old sci-fi stories and oil paintings saw as a kid :)


.

gallon
04-23-2006, 12:13 PM
I like the image, but I think the arm of the pilot is a bit "off". I'd hate to see this much work be spoiled by a small anatomy flaw, so please... check the pilots anatomy :)

adonihs
04-25-2006, 08:02 AM
http://features.cgsociety.org/challenge/entries/12/11169/11169_1145952141_medium.jpg (http://features.cgsociety.org/challenge/entries/12/11169/11169_1145952141_large.jpg)

Starting to finish up the bg!

jeromoo
04-25-2006, 09:11 AM
Nice scenery! The smallest crit I can give is that currently the background (foliage) looks a little too photo-realistic when compared to the human characters, especially the main character himself. So either the background or the character looks out of place. More realism to the main guy will help to fit him into the painting, I think.

Overall, great exotic feel and use of colours! Keep it up!

adonihs
04-25-2006, 09:17 AM
notpill - thanks man!

Neubius - thanks dude, as always =)

dyzgyn - haha..uh, thanks dude!

squibbit - thanks buddy =] i tried to include some old retro, buck rogers feel to it, glad u picked it up!

gallon - thanks man, ill see what i can do


jeromoo-totally agree jeromoo, thats why im starting to re-render our main lead..any suggestions, or the rest of you guys? to make him pop out a bit more?

adonihs
04-25-2006, 08:53 PM
http://features.cgsociety.org/challenge/entries/12/11169/11169_1145998408_medium.jpg (http://features.cgsociety.org/challenge/entries/12/11169/11169_1145998408_large.jpg)

Im starting to re-detail him now, and make him fit more into the background. :)

Norberg
04-25-2006, 09:24 PM
great details! the textures in the bg is outstanding, maby the rocks in the waterfall could use some more tuxture aswell. looks really good!

notpill
04-25-2006, 11:55 PM
...maybe just one thing about the charachters. I dont'know, maybe its just me, but the black+red suits it seems a "enemy" style. It confuse me (from the early sketches) about the background story.
Anyway, you know, I really love your work. One of the favourites, absolutely. :applause:

ramy badie
04-26-2006, 12:09 AM
this is really looking great, my only suggestion is to maybe give a little more of a realistic feel to his face, I feel like the foliage in the background is very realistic in style and then his face is very stylized in terms of the shading with sharp angles and such, I think maybe soften his features slightly maybe. That's just my personal suggestion though, obviously it's your choice in the end, and this is really looking great overall regardless :D

adonihs
04-26-2006, 07:49 AM
http://features.cgsociety.org/challenge/entries/12/11169/11169_1146037770_medium.jpg (http://features.cgsociety.org/challenge/entries/12/11169/11169_1146037770_large.jpg)

I thought this was hilarious, just to show you how much help you guys are =) thanks to everyone!

Neubius
04-26-2006, 09:46 AM
yay brilliant. mad progress dude.


excellent details!

domclubb
04-26-2006, 10:31 AM
very nice details. i love the scratches and reflections etc. I would like to see some more emotion on the guys face. A sense of fear. maybe put some sweat on his face. Just to illustrate that he's crashed on a hostile planet and his journey is about to become very dangerous. Just a thought. Great stuff though. keep it up.

MasonRoberts
04-26-2006, 10:46 AM
http://features.cgsociety.org/challenge/entries/12/11169/11169_1145952141_medium.jpg (http://features.cgsociety.org/challenge/entries/12/11169/11169_1145952141_large.jpg)

Starting to finish up the bg!

I am really not liking the cream building to the right! It is really destracting! Please make all that bush/trees etc... It really is not doing the image any favours, so at least experiemnt and take it out for me! I am loving everything else except that right side, fix that and you will have an amazing piece!

Also, the two pieces of land jutting out into the water that you can see behind the foreground character look as if they have been stuck on there! I think what you need to do is make the water more rouch around the edges of the land! I mean there is a waterfall nxt to this piece of land, so there logically should be more rough water around that area!

One last thing... BRING BACK THE SHIP!! The ship in the background gave the image a journey feel, now it just says to me... "Men walking through river with no where to go"...

Love the image so far, fix these things and you'll be fine!

Good luck!:thumbsup:

walrus
04-26-2006, 01:01 PM
This is looking great, adonihs. You cetrainly have come a long way with the picture, especially all of the detailing on the helmet. Perhaps you can push the face itself even further? It looks very flat, perhaps some more specularity on the hilights might help? Especially if you add, as domclubb suggested, some sweat. (Great idea, I agree with all of his points about the face.)

Also, when in shadow, would the whites of his eyes be that white? Just something to consider...

The rest of the background has really come together nicely. I could see there maybe being more mist from the waterfalls, but can't really think of much to crit - just keep going! Good luck :)

-mike

jevinart
04-26-2006, 03:53 PM
very cool -- the subtle attention to detail like the helmet scratches makes this image truly amazing. nice work!

adonihs
04-26-2006, 06:00 PM
I am really not liking the cream building to the right! It is really destracting! Please make all that bush/trees etc... It really is not doing the image any favours, so at least experiemnt and take it out for me! I am loving everything else except that right side, fix that and you will have an amazing piece!

Also, the two pieces of land jutting out into the water that you can see behind the foreground character look as if they have been stuck on there! I think what you need to do is make the water more rouch around the edges of the land! I mean there is a waterfall nxt to this piece of land, so there logically should be more rough water around that area!

One last thing... BRING BACK THE SHIP!! The ship in the background gave the image a journey feel, now it just says to me... "Men walking through river with no where to go"...

Love the image so far, fix these things and you'll be fine!

Good luck!:thumbsup:

the ship is that giant piece of metal up top..eveyrone has noted it already, so its still there. As for the buildings, im going to have to keep them, I really like them :/ and I havent received any other comments about taking them out, if not compliments on them. And plus it gives the island more of a feel that something or someone has been there before, rather than just leaves and what not. But yeah, im going to fix the water levels, etc like you mentioned, thank you.

walrus - thanks for stopping by man, ya im going to desaturate the eyes a bit like you said, good point. Also i will add some more highlights, gloss, etc, and sweat like domclubb suggested. And yeah there will be more mist =) just not now, makes the pic too slow in layers :( thanks!

Neubius - thanks man!

domclubb - thanks! yeah i will add some stuff, good idea as walrus said =)

adonihs
04-27-2006, 07:50 AM
http://features.cgsociety.org/challenge/entries/12/11169/11169_1146124244_medium.jpg (http://features.cgsociety.org/challenge/entries/12/11169/11169_1146124244_large.jpg)

Well finally getting that damn temple done! And im pleased with it, I really got to put in some european feel to it, wether with the flowers or long draped weeds/vines, also added another man to show scale of the area...and some Indiana Jones inspired "Alien-snake" statues =) still gots more to do...but i think ill have about 15 days to really push out the main focus of the picture; the lead hero. i really want to get him perfect in there, I got a nice lighting scheme on his helmet, that takes him out of all the rest and really brings center to the image..but got a lot to do sitll, enjoy!

Srulo
04-27-2006, 01:02 PM
Nice touch with the tiny soldiers. The only thing that bothers me is the lack of reflection of the front soldiers in the water. P.S let me emphesize: WoW! and I don't mean the game...

MDN67
04-27-2006, 01:53 PM
Great painting of the landscape, good job i wait the next update

adonihs
04-27-2006, 09:42 PM
http://features.cgsociety.org/challenge/entries/12/11169/11169_1146174141_medium.jpg (http://features.cgsociety.org/challenge/entries/12/11169/11169_1146174141_large.jpg)

So I put some more depth into his face as suggested, sweat beads, touched up his beard, hair (put some blood underneath the crack in his helmet), scratched up stuff, etc etc! fixed his eyes too from some human reference of Matthew Fox...enjoy!

WesleyTack
04-28-2006, 02:14 AM
Amazing work.

Zephyri
04-28-2006, 11:02 AM
Looking great, Daniel, you crazy detail whore! The temple looks fantastic, I love that, and all the details added to the guys face are spot on, especially the crack in the helmet. Only one teeny suggestiong.. try using a dark red or brown for the line between his lips, it just looks a little harsh at the minute up to the soft shading elsewhere. And oh! I just noticed the breath fog on the helmet too! Thats so well done! Keep it up!

walrus
04-28-2006, 01:17 PM
Ha! I've always thought he looked a lot like Matthew Fox, nice to see my suspicion confirmed!
He also looks a lot better now - great work on the details (again!) :)

-mike

MDN67
04-28-2006, 02:09 PM
Great painting en d great details, good job:thumbsup:

MrFreeman
04-28-2006, 08:28 PM
Love the detail work Daniel

This is where it would be great to see prints of the final images, so you can really appreciate details that are not so visible when viewing the whole composition on screen.

Keep up the great work.... :) :)

oceanbluesky
04-29-2006, 01:28 AM
Hey Daniel, very nice work! Really interesting...by way of postive criticism I'd suggest the scratches on his helmet ought to look as though they came from particular, meaningful directions...a few of the scratches just seem to be random loops...and most are in a semi-random order. Are you working from references with scratches like this? Your placement of them is very interesing...really like the way you have highlighted their refractions across his face and the caustics on his chin. Great work! --Really neat concept...having a guy standing beside a beautiful waterfall with a gun...as for what the previous post said...I kind of like an absence of a space ship...like these guys are exploring a temple on foot...also like the temple in the background...but agree with him of the "placed" look for those two jetties of land.

Excellent work...look forward to seeing on the front page!

adonihs
04-29-2006, 02:16 AM
http://features.cgsociety.org/challenge/entries/12/11169/11169_1146276975_medium.jpg (http://features.cgsociety.org/challenge/entries/12/11169/11169_1146276975_large.jpg)

I depart, but just for a day to see my gf! So enjoy this full, yet very small look at my picture..if only I could show a higher res :( guess we'lll have to wait...so enjoy my friends, ill reply back to comments when i get back tomorrow, cya!

Pat-Piper
04-29-2006, 06:42 AM
Hi Daniel, great image! Nice colors, composition and mood. The amount of detail is staggering. And I think the vertical aspect ratio is very effective. As a suggestion, how about some mist in the background to add some more depth to it? The waterfall on the left also looks a bit weird, could be its perspective? Of course I may be wrong. Keep it up man, this looks like a winner!

Riddick
04-29-2006, 07:23 AM
Good luck man!
There is still a lot of day, take the time to see if there is nothing much more to draw.

Norberg
04-29-2006, 12:25 PM
Wow! Didnīt realize the scale of this image when you posted different areas all the time
Funny thing I suggested you should add more details to the rocks in the waterfall. No need for that obviously.
Itīs great and I canīt see how you could add anything without overwork it. I suggest you leave it for a couple of weeks and try not to look at it at all.
Impressive!
Good luck!

warpy
04-29-2006, 01:32 PM
looks realy good, there is even a story behind it.
maybe you could balance out the characters and the enviroment. they are lacking the detail and look as if they are cutout of the scene.
also maybe you should add some stuff to the scene, birds or whatever to accentuate the story you want us to precieve.

Nigio
04-29-2006, 04:41 PM
Hi daniel, you're almost done, man! very lucky :)
It looks great, your attention to details is nice. I like the depth of the colours and the light treatment. Good job!

adonihs
04-30-2006, 12:25 AM
Pat-Piper - first off, thank you for stopping by! very nice of you, and thank you for enjoying the picture so much! As for the mist, its there, a lot too, but the compression of these tiny jpeg hosted images its hard to see. It's very visable and effective in the full res, just hard to see here. As for the waterfall, I think what puts it off, is a little lack of side rocks to form the whole base of the waterfall. So yeah, im gunna touch those parts up, thanks again buddy.

Riddick - thanks bro! ya hopefully i have enough time to fix it all up and put in my little things that could make huge differences, thanks for stopping by & the support!

Norberg - haha ya, been a little hard to put the full image on, under 150 kbs..but im trying! Im not done yet, so I cant leave it for a couple of weeks, otherwise I wont finish it! haha, but yeah, once I finish the bottom, im going to give it about 3 days, then go back into it and see what I can fix. Thanks for the kind words man.

Warpy- totally agree. Still not done with the characters yet, and at this compression they look blurry and crappy..but yeah, ill definetly do them justice, thanks bro. Oh and for the birds, theres tonnnns of birds in this, but this size doesnt do it justice, wait till the full version!

Nigio - thanks man! Yeah almost there, feels good! Then after this, I can finally start a new picture haha, thanks again man!

Again, thank you for all the support, keeps me motivated!!

adonihs
05-03-2006, 03:37 AM
http://features.cgsociety.org/challenge/entries/12/11169/11169_1146627437_medium.jpg (http://features.cgsociety.org/challenge/entries/12/11169/11169_1146627437_large.jpg)

Well heres the final...woo...Thanks guys for everything, im not going to work on it for a week, then ill go back and see what I think, any suggestions id love to hear..but just nothing too big! haha

Heres a higher res: Finally..

Zephyri
05-04-2006, 12:41 AM
Hey Daniel, congrats on the finished piece! It looks spectac- hang on I hate that word - stunning! Now I'm off to goggle over the hi res file and panic over my own entry. *grin* Best of luck in the judging!

Edit: Am I being a dunce here, or is there no hi res file? *flounders*

jeromoo
05-04-2006, 03:10 AM
Whoah, nicely done! If the ship just crashed into that foliage, shouldn't there be smoke coming out from it? I would love to see some alien fishes peering out of the water! Make it as though something is not quite right in paradise (which is what the main guy is feeling now)! :) Great job, Daniel!!! :)

Reverence
05-04-2006, 10:45 PM
Woah SUperb....:applause: *applause*
this one is the finest work yet, finished.
i really like the game type feel of the composition. well done Daniel....

i want to suggest these: water wave reflections on thier suit a few would work, water doplets maybe on their gears/stuffs maybe because of the waterfalls had mists. since the environment is runned with electrical chords are you adding some loose current to the forest? like on the space shp that crashed maybe some electrical current running trough the air loosely/wildly. And the waterlilies the flower looks bright though or it is just me. I want also to re quote jeromoo, the smoke and some alieny fishies i guess... the mysteriousness.. whatcha think?

oceanbluesky
05-05-2006, 04:48 AM
Wow! Impressive...even with the guns. One of my favorites. Very, very different and unique setting with such a powerfully expressive face on your foreground character. Very good work! Best of luck!

karthikarctic
05-05-2006, 05:06 AM
WOW, great complex concept.
the hard work shows...
good luck

adonihs
05-05-2006, 10:07 AM
Zephyri: thanks!! hopefully you enjoyed the higher res! :D

jeromoo: yeah, point taken, im going to add some more smoke in a bit..it does need some more :) id love to see some fish too, but man I think im done with this pic haha, but MAYBE ill do some dark blurs underneath the water for you....maybe...or maybe some little long, skinny, eyes poking out of the water? eh?

haha thanks bro :)

Reverence: Ah thanks man! Now, let me get to you on what ya said

Reflections on suit: Already there, way visable in higher res..the compression really blurs them out. But trust me, theyre there..all over too o nthe statues :) haha im a detail freak, I wouldnt ignore the reflections.

Currents: Good idea, will do!

Fish/Smoke: Yes on the smoke, im not so sure about the fishes..might distract or be a complication...but maybeee. thanks though man!

oceanbluesky: aw thanks man!! :) glad you enjoyed it!

karthikarctic: thanks bud! :)

adonihs
05-05-2006, 10:11 AM
http://features.cgsociety.org/challenge/entries/12/11169/11169_1146823882_medium.jpg (http://features.cgsociety.org/challenge/entries/12/11169/11169_1146823882_large.jpg)

No one has really seen the bottom completed yet, at a bit higher res, so heres a peak of that. I want to know if I should add some bugs, flies? Fishes as some suggest, and if you guys DO suggest fishes..how should I approach that? Honestly, im lost on that one. But check it out :)

Anarki3000
05-05-2006, 11:21 AM
the wetness on the character's gear looks very realistic .. and the waterlillies too. I especially like the colors chosen for the water and the sharp edges used on plants

Cheers and thumbs up for your work

hmm.. fishes?? not sure if a good ideea, but could be done with in a special layer, softly erase the fishes' edge, contour, and set a low opacity.. it's just an ideea... not quite sure if you understand ... aniway.. myself CAN'T draw fish... but i guess this is how it could be done

beelow
05-05-2006, 11:26 AM
Flies would work and fish would work too as well! I think it may be unecessary to do fish, u may be adding more work for urself, but may turn out to be more eyecandy. If u are going to do the fish, I would would make the water more translucent, rocks at the bottom, also light bends in water. reference would work, the best I can tell ya. Solid work!:thumbsup:

Reverence
05-09-2006, 03:03 PM
Now i did see the larger version.. i see the difference between the low and high jpeg compression.. you really are a detail freak Daniel(going from the suit of the characters to the wonderful folliage and water scape)...:thumbsup: hehehe, there are those refelections and water droplets i was talking about earlier... really a job well done there on the whole piece..


hmm, thinking of approaching the fish (alieny or not) maybe there are some peeping though the waters of the river and maybe on a school (group of fish). Some frog/toad on the liliy pods, that would probably add color to the water scape. Re Quoting others, the bugs and some more birds perhaps... is great idea to add color and life to the environment....

Llynna
05-09-2006, 07:21 PM
ohhhhh all these details.......... reminds me of how much work ive got to put up the last few days. its really amazing what amount of loving detail you put into your image to make it more real and lively.

maybe you could add more underwaterroots to the water instead of the fish to enhance the sweaty joungle feel.

have to say that im really amazed again. hopefully we will see this updated and finished in time :)

adonihs
05-10-2006, 01:07 AM
http://features.cgsociety.org/challenge/entries/12/11169/11169_1147223217_medium.jpg (http://features.cgsociety.org/challenge/entries/12/11169/11169_1147223217_large.jpg)

I am finished. Finally, im not going to add anymore, ive done all I can! Haha, I feel as if I add anymore i'll overwork it, it feels finished to me, even though in a way it doesnt.

now im speaking like the architect from the matrix :T

But I just want to tell everyone how fun this image was, I've never felt so motivated to paint so much...and its not even so much for the prizes, it's just to push yourself to see how far you can go. I feel that I took it as far as I could go, I learned so much from so many great artist on this site, and I thank you all very much for all the good words and crits. You guys made this image with me, and without all your help, I wouldn't have achieved this.

Thanks everyone :) ill one by one thank, after I let my wrist rest lol. Good luck to you all, everyone here is a winner!

Story: A group of advanced soldiers go on a recon mission to find an AWOL Marine, named Fidel Taurus. On their recon mission, they are pulled onto an uncharted planet with no other choice to crash land. After they leave the destroyed ship, they are pushed against an enourmous planet. It looks and smells like earth, but theres something strange about it. Wires run through the foilage, gravity seems a bit defying, and other strange things are happening. The leader of the team, msut guide his men through one of the strangest missions of his life, but greater threats lie before them.

OH IMPORTANT QUESTION: Im being really dumb for some reason, on the rules it says for Final Upload of Tiff file:
A guideline is 2657 pixels wide and/or 3636 high, 300 DPI.

Does that mean no larger than 2657x3636 or is that the lowest theyd want it? Because my file is 4800x8700 I think, (around there, guessing). If someone can help, itd be in great favor, thanks!

Somewhat of a highres here:

http://img427.imageshack.us/img427/5730/medupload8vx.jpg

authentic
05-10-2006, 08:14 AM
Geat job. A very efficient picture. I think you've got some chance to win something. My only crit would be about the sky that I find too much realistic compare to the rest of the picture.

MrFreeman
05-10-2006, 08:21 AM
CONGRATULATIONS on finishing Daniel....

Looks really good and I love those details - I thought this was good before, but the final version is a million times better

Great Entry and Good Luck... :) :)

MDN67
05-10-2006, 10:15 AM
Great pic here, good luck for the suite

jeromoo
05-11-2006, 08:54 AM
Wanna say congratulations!!! Both for finishing this gorgeous painting and for successfully submitting your TIFF file! I love what you have done here! Gorgeous!

All the best for the final judging, Daniel! :)

anticz
05-11-2006, 09:04 AM
Nicely done. Love the foreground elements. My only crit would be it could use a bit more atmospere to give it some depth. Congrats.

Anarki3000
05-11-2006, 09:21 AM
Guess fishes wasn't a very good ideea after all... this piece doesn't need anymore touch-ups. Overall, it's a great picture, awesome environment and character design, and top attention to detail. Way to go adonihs... Hope you're a winner

Cheers!

adonihs
05-12-2006, 08:32 AM
Anarki3000 - thanks man, yeah the fishes would just overwhelm it, and its already quite..'whelmed'. But thank you for your kind words :]

anticz - I messed a lot with fog, steam and what not. Im pretty set on what I have now, its submitted, so cant do much now but cross my fingers! thank you!

jeromoo - thank you! haha yeah the submission finally worked, thank god. but thank you for the compliment, im glad you like it =) yours was gorgeous as well!

MDN67 - thank you :)

MrFreeman - thanks man, you too!

llyna - i took your advice! added some more roots and what not, thanks for the compliment on the details as well, I really try to bring as much character to my enviroments as I can, thanks again :)

reverence - haha yeah..i am a detail freak :/ i dunno, i just like putting tiny things into it like I said above. thanks man :]

beelow - took your advice as well, i put a dragon fly in there..lol hard to see, and some other little specs of flies, again hard to see, but theyre there...thanks bud!



authentic - really you feel so? yeah im a sucker for clouds, I always want to get them as dreamy as I can, but, I can see what you mean..thanks for the kind words as well man.

thanks guys!!

FIDUCIOSE
05-15-2006, 01:54 AM
Really great piece, congratulation!!
Love every detail ya add and color especially water and something like hand in the forest hee hee, good luck in judging!!

Slav
05-19-2006, 04:00 AM
congrats on finishing but i just have a crit... those leaves on the stone, they kind of look like banana's as opposed to leaves anyways that's the only thing that stands out to me :) still got a few days to punch out any quarks :P

penartist26
05-19-2006, 12:34 PM
Your work are really amazing one of my favourites.ur style, thinking and illustration.one of the best! keep it up.:thumbsup: our journey will be on its end this week judgement i dunno when the moderator of this thread will do.

Neubius
05-19-2006, 12:49 PM
congrats on finishing man!
ive really enjoyed watching it progress. love you peice.
good luck dude,
neubius.

hdhcg
05-20-2006, 01:21 AM
BEST of luck
and PLEASE finish it.

MichaelZHsee
05-20-2006, 07:53 AM
hi daniel,its great that u have finished it and it turns out beautifully,very good job overall and thanks alot for the larger version,the details are greatly appreciated.man i wish u the very best of luck in the final judging:thumbsup:

adonihs
05-20-2006, 09:13 AM
FIDUCIOSE - first man to pick up the hand tree! haha :) thanks bud

Slav - nah im done with it, thanks..they dont look like bananas to me to much..but thanks for the compliment :]

nards26 - thanks man, good luck to you too! =) we'll all be fine!

Neubius - thanks bro, you've been there since the beginning and that means a lot :) your words inspire

hdhcg - thanks! WHAT? lol it is done weirdo.

MichaelZHsee: again, thanks man, youre one of the oldies here :) im glad you like the full res too, it was needed finally haha, good luck on yours again :)

tourajkh2001
05-20-2006, 09:59 AM
nice contrast you created in your artwork good luck

Quills
05-23-2006, 09:13 AM
Cool story and great finished piece - love the foliage! Well done!

Q

Pat-Piper
05-23-2006, 09:19 AM
hey adonihs, congrats on finishing your piece, marvelous work!!! Good luck too, I hope to see you in the awards page sometime in july! :)

adonihs
05-26-2006, 02:23 AM
tourajkh2001 - thank you, thats what i was hoping I could nail out of everything!

QUILLS - thanks man, the story is actually huge..its for something im writing, which id love to write a screen play for. think pocahontas meets (insert really cool and not cheezy sci-fi themed story/movie). but thanks :) glad you like it

Pat-Piper - thanks bro! its not really about the awards, i just wanted to make a kick ass piece and i hope everyone just sees the time spent that every artist endured into their own artwork. Wow longest run on sentence ever lol. thanks again man :)

vader
05-26-2006, 05:08 AM
uoww! great scene dude! congratulations and good luck! :thumbsup:

Neubius
05-28-2006, 10:28 AM
hey man, judt dropping in to say it's been a treat working along side you.thanks for crits and help, good luck!

see you in the next one.

Neubius

CoreyArtE
05-28-2006, 10:25 PM
Just wanted to say nice job. Looks like something I'd hang up in my room. Get me a big rez pic so I can print one out. I really like the simple composition. Nice job.

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