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grimmud
03-22-2006, 09:22 PM
Hi,

I am trying to model a car. Instead of using image planes i want to make regular planes and assign an image with to the surface for referencing. The image is 807 x 393 pixels so i made the width of the plane 8.07 x 3.93 units. When i assign the image to the plane is doesnt display evenly - please see attached.

I tried playing around with the place 3d texture node but no luck so far. what am i doing wrong ?

thanks

de_tomato
03-23-2006, 05:31 AM
use 64, 128, 512, 1024, etc for yr texture size. texture size should in the power of 2. else you can do a search for another solution.

btw, this topic had been discuss before, so try searching.

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03-23-2006, 05:31 AM
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