PDA

View Full Version : Split poly Tool’s Snap to Magnets options stopped working


Emil3d
03-22-2006, 08:53 PM
Today I got the most severe problem I ever had with Maya. Snap to Magnets option stopped working and has no effect at all. I went through all of the troubleshooting procedures listed below but nothing fixed it.



Resetting the tool. This put all settings as follows:
Subdivisions: 1
Smoothing Angle: 0
Snapped to Edge: checked
Snapped to Magnets: checked
Number of Magnets: 1
Magnet Tolerance: 10
Please, somebody confirm that these are the default settings when the tool is reset.
Please, also uncheck Snap to Edge and tell me if this affects in anyway the Snap to Magnets option. As far as I remember it should get dimmed.
Starting a new scene
Quitting Maya, deleting the whole Maya 7 folder from My Documents folder, and restarting with use the default preference option.
Restarting Windows XP and opening Maya with the default settings
Uninstalling Maya 7 and installing 7.0.1 update, which was already installed, and opening Maya with the default settings.
I have a copy of 6.5 installed on the same computer that was not used for months and I opened it to check if the Magnet option will work there. Amazingly it didn’t work in 6.5 too, even after I restarted 6.5 with the default settings.

This is the most severe case I’ve ever experienced. I have never reinstalled Maya before for troubleshooting reasons. Just deleting the userPrefs.mel file from the Prefs folder had always fixed similar problems but this time apparently the problem resides somewhere outside Maya. I can’t remember installing anything new recently except the automatic XP security patches that come on regular bases. Apparently something from the system or other programs and processes interferes with this tool and the next logical step is system reinstall but I’m not going to make such sacrifice for the Magnet functionality. In a couple of months I’m going to move Maya in a brand new computer anyway. Meanwhile I’ll go through the pain of adjusting the snap points through history, unless somebody helps me get out of this mess.

Will appreciate any ideas.

stallion151
03-23-2006, 01:14 AM
using 6.5.

i have the same default settings.

when i turn off snap to edge the snap to magnets does not grey out for me.
possibly check in your preferences if you changed anything there with snap tolerance.
my settings are:

use snap tolerance [off]
snap tolerance 20
uv snap 25
edge snap magnets 0
magnet tolerance 0.0

hope those settings can fix it.

Emil3d
03-23-2006, 02:21 AM
Thanks for replying Stallion,

Apparently those are the default settings and that’s how it should behave. I just wanted to be sure that Maya is capable of producing the right default settings on my computer.

Luckily the problem was gone after I shut down the computer for the most of the afternoon and now the tool behaves as usual.

Unluckily I don’t have an explanation as to why the snapping stubbornly didn’t work after I lost about 2 hours trying to fix it in every imaginable way, and this makes me nervous. At the end I decided to shut down the computer, after I remembered how a fiend of mine who is a windows hardware specialist, once told me, that restarting a computer may not clear off all corrupt data as much as a real shut down with the power supply off. Although it is all working fine now, I still can’t believe that something like that could be fixed by this. Though it is true that the computer had not been shut for many months - only restarts.

I appreciate your help.

whodolin
03-23-2006, 06:51 AM
Hi, u r the second man, who I know who has interesting problem with Maya. I'm the first one. I've posted yesterday my problem with Maya and this problem is more interesting than yours. U can see the magnets at least, but in my case I can see only Subdivisions settings. Check this
http://forums.cgsociety.org/showthread.php?t=332876

CGTalk Moderation
03-23-2006, 06:51 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.