View Full Version : FastFur 1.45 fixed
RenatoT 03-22-2006, 01:05 PM Hi all,
i find that the unofficial 1.45 release have older res directory inside so the new optimization and texture features are missing :(
Sorry for that, here the link to download the last release.
www.tarabella.it/c4d/fast&fur/Fast_Fur145Fixed.zip
Thanks all
Renato T.
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cookepuss
03-22-2006, 05:31 PM
Thanks for the fix, Renato. :thumbsup:
TonyL
03-22-2006, 06:28 PM
My thanks also Renato, especially as you are so busy.
All the best -- TL
fretshredder
03-23-2006, 01:15 PM
Very much appreciated, as usual. Great work Renato :thumbsup:
RenatoT
03-24-2006, 09:52 AM
Thanks you all,
now in the next week Fast Fur will have the noise that driver the orientation of the furs to help who need to make some effects :)
Cheers
Renato T.
Apophis
03-24-2006, 02:09 PM
Hi Renato
Is an update with better or extended handling of dynamics planned?
Apophis
Jonj1611
03-24-2006, 02:12 PM
Yes, that would be a great advantage to Fast & Fur, the ability for instance to use a wind object to blow across the fur or object to fur collision would be fantastic.
Cheers
Jon
RenatoT
03-28-2006, 11:44 PM
Let me work :)
Cheers
Renato T.
Jonj1611
03-29-2006, 05:56 AM
Hehe, your the man Renato :)
Cheers
Jon
pnoland
03-29-2006, 01:58 PM
Yes, that would be a great advantage to Fast & Fur, the ability for instance to use a wind object to blow across the fur or object to fur collision would be fantastic.
Cheers
Jon
That would be insanely cool to have. :)
RenatoT
04-01-2006, 06:51 PM
Just setting up a good algoritm.. and I'll release it :)
Some little new features and some changes in interface and the wind panel that offer some parameters to animate in the time with wind simulation.
Cheers
Renato T.
Jonj1611
04-01-2006, 09:33 PM
Hi,
Renato, that would be fantastic, can't believe it is being implemented, excellent, thanks !! :)
Cheers
Jon
frisketus
04-02-2006, 07:47 AM
Many thanks Renato.
Frisketus
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