voyer
12-19-2002, 10:34 PM
I am trying out the new texture baking in max 5 and i really like it.
accept for one thing.
It applies this stupid auto unwrap modifier to my mesh.
Is there anyway around this???
When i turn it off the texture back doesnt work.
it seams as if it can only work with the auto unwrap checked active but why would they give me the option if it wont work without it???
I want it to keep the original uv that i made instead of this auto crap....
I know that I can just put my uv unwrap modifier above the auto one to override it bu t then the textures that it outputs are useless because they wont mtach up the the uvs...
I want it to use my uvw's and render the textures so that they work with the original.
can anyone help???
accept for one thing.
It applies this stupid auto unwrap modifier to my mesh.
Is there anyway around this???
When i turn it off the texture back doesnt work.
it seams as if it can only work with the auto unwrap checked active but why would they give me the option if it wont work without it???
I want it to keep the original uv that i made instead of this auto crap....
I know that I can just put my uv unwrap modifier above the auto one to override it bu t then the textures that it outputs are useless because they wont mtach up the the uvs...
I want it to use my uvw's and render the textures so that they work with the original.
can anyone help???
