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View Full Version : Open GL Problems- Please help.


dweinin
03-21-2006, 07:26 PM
Hello Everybody-

I've asked this question once before and didn't get much of a response. I thought I would try again.

(See Picture)
I've got an issue which occurs when I'm trying to view my objects in display shaded and textured mode. I have a plane that I have texture maped with a TIFF Image that I designed. The image is 476 x 1024. Behind that plane I have a steel pole which will hold up plane. There is about a .25" gap between the two object. There are absolutely no duplicated faces and no faces (or surfaces) are sitting on top of each other in 3D space. However, when I am panning around with my camera the pole behind the plane shows through. It's annoying to look at. BUT when I zoom up to the display everything looks fine.

I keep thinking this is some kind of graphics card problem but it happens on both my machines, each has a different graphics card. So I'm hoping that maybe there is a setting I need to adjust within Maya.

Any help is greatly appreciated.

Thanks-D

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03-21-2006, 07:26 PM
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