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Dr Lucien Sim
03-21-2006, 06:08 PM
Hi all... a friend of mine works on SoftImage/XSI and he had a question of which I did not have the answer, I thought someone out there could help, in 2 parts:

Will Maya render the Depth Pass of a scene with multiple textured objects, each object has it's transparency driven by either a texture, or incidence... this rendered Depth Pass, not zpic, must be aliased and it must use the transparency of the objects as they appear in rgb pass... will Maya 7 do this?

Sorry if this is a novice question but I'm a modeler. Thanks in advance.

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