dr_bob
03-05-2002, 10:28 PM
Hi
I'm in the process of modeling a multi patch head, and I'm curious as to the best way of texturing it. For example, does each patch need it's own diffuse texture, or can the entire head use a single diffuse map?
Thanks.
I'm in the process of modeling a multi patch head, and I'm curious as to the best way of texturing it. For example, does each patch need it's own diffuse texture, or can the entire head use a single diffuse map?
Thanks.
