PDA

View Full Version : Battletech - Madcat....too detailed?


Migibutt
12-19-2002, 08:37 AM
Hi everybody....

its just WIP status, but i need some comments and critics.

Ok, some facts...its all done by me and with Maya. Its very optimized and cleaned up, since my last version.

Here are some pics, of the old version
http://www.cs-gamerz.de:8080/www.turtlebeach.de/index.html

and it should be available to download on SciFi3D...

But the "old" version has "bad" geometry and no edges were beveled etc. The polycount will be a bit high (~1.000.000) but on the other hand, it could stand against most close-ups very well.

Ok, i am posting now some pics...

Bye Migi

Migibutt
12-19-2002, 08:39 AM
some more pics coming...

Migibutt
12-19-2002, 08:40 AM
another pic

Migibutt
12-19-2002, 08:43 AM
as u surely noticed...the cockpit is still under heavy construction

Migibutt
12-19-2002, 08:45 AM
more details....

Migibutt
12-19-2002, 08:47 AM
and the last one for today....

CGTalk Moderation
01-14-2006, 12:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.