View Full Version : object lens
michaeli 03-21-2006, 07:21 AM Check out this new LW9 feature video: ftp://ftp.newtek.com/pub/LightWave/LW9/ACT_Lenses.mov
This new object lens look cool, hope Maxon or some plugin developers could creat one for C4D.
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tonare
03-21-2006, 08:43 AM
Now that is cool.:D
Per-Anders
03-21-2006, 09:12 AM
a bit gimmicky, and you could do that just using a plane with an IOR 100% transparency and no color, specular etc. however have you seen this thread yet? http://forums.cgsociety.org/showthread.php?t=326344
Imho, they could've spent that time inventing something real or work with existing tools..
robotbob
03-21-2006, 11:46 AM
yeah forget this thing - same thing could be done in a fraction of the time in post.
tcastudios
03-21-2006, 01:03 PM
But you do loose resolution doing it in post. I think the lensedistortion plugin for Cinema thats comming up will be a good solution.
Cheers
Lennart
AdamT
03-21-2006, 01:08 PM
I agree with mdme_sadie: you can do the same thing in Cinema using geometry as a lens with a refractive material. Maybe it's faster with LW's implementation?
btw, fR-2 has some nice lens distortions built in, plus a very easy architectural camera (2-point perspective).
robotbob
03-21-2006, 01:27 PM
' But you do loose resolution doing it in post. I think the lensedistortion plugin for Cinema thats comming up will be a good solution.'
consider also that once you render your stuff from c4d with any of the lens distortions ( like shown in the lightwave example not the excellent looking C4D fish eye plug ) you cant tweak it later without a re-render.
its al down to personal preference but i try to do as much as possible using after effects than rendering it in c4D. its faster for me.
p
acmepixel
03-21-2006, 03:03 PM
WFCam4D, the upcoming plugin, I believe, IS a post-effect. Hence its speed advantage.
http://forums.cgsociety.org/showthread.php?t=326344
yeah forget this thing - same thing could be done in a fraction of the time in post.
nope; something much, much more complex here.
I agree lot of movies are dramatically bad at showing some new LW9 features, and things shown are moslty doable in post.
It's a full new projection system which allows you to use polys, normals, deformers and even time to modify camera lens. This allows common effects like ortho camera, shift lenses, panoramic, cilindrical, spherical lenses and every exhixtent lens. As listed on features, it allows even non-exhistent lens since you can actually "bend" space and time with ACT. Bullet-time and space warping are just some of the things you can do; camera baker on UVs is a "consequence" of ACT, since you actually project rendering on UV space.
I cannot say much more since i'm under NDA (b-tester), but i can grant this is actually one of the most advanced projection system on the market.
bye
Paolo
robotbob
04-26-2006, 09:00 AM
sorry about that. paolo. but, like you said, those movies on the LW sit were a bit crap.
best of luck and please post here when you have more to tell us.
it does sound very clever and i would like to see some better examples.
a shift lens ? i always wanted one of those for my camera ( real )
pedro
sorry about that. paolo. but, like you said, those movies on the LW sit were a bit crap.
best of luck and please post here when you have more to tell us.
it does sound very clever and i would like to see some better examples.
a shift lens ? i always wanted one of those for my camera ( real )
pedro
hi, really not a problem... i agree most of movies in LW site are bad done, i myself told them several times.
Better examples... sadly, it's not in my authority because i'm a simple B-tester under NDA so i cannot tell anything which is not in feature list.
As soon as 9 will be out i guess and hope there will be several examples around ;)
bye
Paolo
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