Frescalus
03-20-2006, 04:32 PM
peeps
I gots a n00b question for you..
I just did (really my first) simulation of pouring water into a glass in RF... but, if you take a look at the animation http://www.delta3d.com/viseff.php you'll notice a lot of jittery movement in the glass that shouldn't be there...
anyone know how I can settle down those particles to where it would LOOK like a real glass of water?
thanks again for the help.
I gots a n00b question for you..
I just did (really my first) simulation of pouring water into a glass in RF... but, if you take a look at the animation http://www.delta3d.com/viseff.php you'll notice a lot of jittery movement in the glass that shouldn't be there...
anyone know how I can settle down those particles to where it would LOOK like a real glass of water?
thanks again for the help.
