shirak23
03-18-2006, 11:56 AM
Okay, so obviously, I'm trying to use the Dirtmap shader...
Everything seems typed in correctly in the rayrc file and all the .dll's and .mi's are in the right folders. When I try to connect the shader to a lambert, say, it turns black. I've tried going through the rgb->hsv node and then plugging in the V value into the diffuse channel of the lambert. Black. I've tried plugging it directly into the ambient channel. Actually, white. Makes the shadows act like a light and everything glows. Tried plugging it into the diffuse channel. Black. Tried plugging it into a color channel, etc., etc., etc.
Any suggestions? This is pretty frustrating.
Everything seems typed in correctly in the rayrc file and all the .dll's and .mi's are in the right folders. When I try to connect the shader to a lambert, say, it turns black. I've tried going through the rgb->hsv node and then plugging in the V value into the diffuse channel of the lambert. Black. I've tried plugging it directly into the ambient channel. Actually, white. Makes the shadows act like a light and everything glows. Tried plugging it into the diffuse channel. Black. Tried plugging it into a color channel, etc., etc., etc.
Any suggestions? This is pretty frustrating.
