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antonis04
12-18-2002, 09:39 AM
hello
does anyone know the modifier or spacewarp that deforms a mesh when it approaches/touches it?

i want to deform the trampolino when the ball bounces on it

thanx in advance

TOMMY 3D FREAK
12-18-2002, 11:12 AM
a conform compound object will do just fine.

Dave Black
12-18-2002, 05:04 PM
Or, possibly a better idea(or not, no offence TOMMY 3D FREAK)is to use a volume select modifier with a Xform modifier and then a flex modifier.

In fact, if I recall, Max R3 ships with a scene that has it setup. If you are using R4, or R5, look up(in your manuals) the modifiers I have mentioned and play with their settings. This way of doing it will automate your process and even animate the trampoline.

Good luck.

-3DZ

:D

3rd Dimentia
12-18-2002, 11:32 PM
Ok, I just whipped this up. It's a trampoline with simcloth. All sim settings are default, so it may need a little tweaking. But I think it works a treat.

http://home.iprimus.com.au/chrisgray/trampoline.max

erilaz
12-18-2002, 11:59 PM
Which version of max are you using? If you've got max 5, just use reactor cloth.

3rd Dimentia
12-19-2002, 02:29 PM
From what "the artist formerly known as scotch" said last week, reactor cloth sucks ass.

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