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View Full Version : Vehicle: Low-poly Bug truck for PS2


Cibo
12-18-2002, 09:56 AM
Ok here we go, a small Bug Truck for an upcomming PS2 game, next summer. I could tell you, about it... but then i would have to kill you. Anyway here it is 4500 polys, two 64*64 bitmaps and two small 16*16 for reflection.

Cibo
12-18-2002, 09:57 AM
The wire model

Cibo
12-18-2002, 09:58 AM
The Wire model

CrazyDamo
12-18-2002, 01:26 PM
Nice one mate, love the model, good use of small textures as well. 4500 polys? Will the model eventually have a LOD setting? I know the PS2 is a great poly cruncher but 4500 seems a little high (Not to put a downer on it 'cause its a very cool model). Just so you know I'm not talking out of my butt, I also work on ps2 titles :thumbsup:

very cool job man can't wait to see the game!

EighthDecay
12-18-2002, 07:08 PM
thats funny looking, cute idea, I like the seating possition,

needs a funny colorful hairy dude or something in that seat. Maybe big eyes or big shades, dunno just think something up and that would be really cool.

Dave Black
12-19-2002, 07:02 AM
I'd play a game with a bug truck...I've always wanted one of those... :D

But then...I am retarded... :blush:

Model looks great! Nice design, good modeling. And, though this had nothing to do with your model, I really like how you presented it in the first pic...very classy!

-3DZ

:D

kamashullah
12-19-2002, 09:40 AM
Wonderfull idea, Great concept, beautifull modelling...:buttrock:

jamihn
12-19-2002, 02:55 PM
how fun looking! I wanna drive a bug truck. well, as long as it's people size and not bug sized. what's it modeled in? :bounce:

Fredric
12-19-2002, 03:25 PM
looks great

E.Z. Schwartz
12-19-2002, 03:31 PM
I don't know much about game making, but I have a question. How come the poly count is so high and the textures so small? It seams weird to me.

Renzsu
12-19-2002, 04:22 PM
I keep wondering this, is it allowed for you to post things like this? I mean, aren't you under some NDA?
Great image and object, looks very cool... and those small textures hehe, must be the ps2 memory or something?

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