View Full Version : Robot X, Levent Bozkurt (3D)
levent 03-16-2006, 02:49 PM http://features.cgsociety.org/gallerycrits/47520/47520_1142524183_medium.jpg
Title: Robot X
Name: Levent Bozkurt
Country: Turkey
Software: 3ds max, mental ray
I made this robot for my book. I completed the book recently and it is about modelling. While making this robot i didn't care if it looks realistic or obey physical rules. How it looks important for me , i don't care the rest.
waiting for critics
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Amplified
03-16-2006, 07:33 PM
Good modelling and I would say that your texturing is good, I just think that your lighting distracts from the stuff that you did well. It seems like you are in a indoor diffused light yet the reflections seem to make the robot outside. You have alot of stong aspects to this piece of work I would play with the lighting a bit to make it really pop!:)
muckymouse
03-16-2006, 09:00 PM
I agree with Amplified,, the lighting needs some work.. More contrast or somthing,, there needs to be a more distinctive shadow somewhere..
But its a nice design!!
bushman52
03-16-2006, 10:40 PM
I agree with Amplified,, the lighting needs some work.. More contrast or somthing,, there needs to be a more distinctive shadow somewhere..
But its a nice design!!
I think Runyon has hit the nail on the head there. There's some nice GI going on, but there doesn't seem to be a key light source!
Otherwise, it's a nice design! I like your tire tread!
AmpedDigital
03-17-2006, 03:57 AM
i agree with the previous posts, also the floor needs major fixing up, it looks like it dosnt belong in the scene
bugster
03-17-2006, 05:06 PM
nice work.but work your light.
levent
03-22-2006, 05:42 PM
thanks
yes u r right, contrast amount is too low, 'cause ı didn't want to spoil the model's surface with too many light and ı want model to be clear
But still ı have to increase the light somemore
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03-22-2006, 05:42 PM
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