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View Full Version : Particles Q > Texture rate and procedurals


amckay
12-17-2002, 11:00 PM
Can someone please tell me why... I can get bitmaps to work with texture rate fine, but as soon as I try a procedural map like noise ect. it seems to just ignore it and emit over the whole entire surface?

Is there something I'm missing? Or does Maya's particle emitters not support procedural maps?

If someone can help me out I'd really appreciate it, thanks!

Allan McKay

xcx
03-09-2004, 11:32 AM
It work fine whit ramp so I guess it work whit noise too. But texture rate emission seems work only nubrs surfaces.

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