View Full Version : Particle flow. How to have an animated mesh as a deflector
marciowski 03-15-2006, 02:27 PM Hi guys,
I simply can't have a mesh with animated vertices beeing used as a deflector.
The Pflow can't understand the faces' animation. Only the ordinary transform animation.:shrug:
Can I solve it with a trick, script, a pray or anything else?
By the way, what is particle flow tools and how can I get this?
Regards
Marciowski
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ZephyrStar
03-15-2006, 05:16 PM
Trick it by using morph targets? Or is that what you're doing already? I need to be at home and mess around in max to see...piqued my interest though because I don't think I've ever tried to do that. Sorry I wasn't more helpful :(
cheers
Chris
marciowski
03-15-2006, 05:42 PM
No man... it won't work. It's animated vertex too. None of the face deformations are working on it.
Here's an exemple. Two boxes, one with ordinary animation, the other, with the vertex animated. Check it out:
www.3dmentes.net/pflowtest.zip (http://www.3dmentes.net/pflowtest.zip)
Don't know why... This stupid thing is not oriented to de faces. That's the problem! I think it's going to work only with script, I guess.
Thank you, man
ZephyrStar
03-15-2006, 06:03 PM
Yeah I see now...there'd be no way to trick it really :( I guess anything with vert transformation would do it. The only other option might be to use a bunch of little faces grouped together to emulate a surface, but it'd be more trouble than it's worth and probably kinda crappy looking :)
Anyway, good luck, I'm anxious to see how you solve the problem.
Cheers
Chris
Lordiego01
03-21-2006, 10:09 PM
Oh God...
I've tried doing this a million times to show an artery getting clogged.. but to no avail. It simply does not work. If you animate a deflector PFLOW seems to forget its there..
if you ever find out I wanna know!!!
feldy
03-22-2006, 05:41 AM
u deflector!
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