View Full Version : Character : A near-future SWAT
12-17-2002, 10:44 PM
He's kind of a future elite-trooper. His armor is nod rigid but soft and close to his skin. He wears some kind of mask on his face, making him look unhuman. There will be a whole squad of these guy in my short, Errances.
I know the texturation is simplistic. I will work on it.
What are your crits?
12-18-2002, 12:21 AM
his right foot looks alittle small
12-18-2002, 12:35 AM
Give him a bike helmet and he looks like a down hill biker.
Take a look at biker's gear, its sorta what your going for.
Roach is a good example.
Yeah your guy reminded me of this sorta gear.
12-19-2002, 07:18 PM
I changed mostly the "face", and it is still untextured.
The weapon is not finished yet.
Hope you'll like it!!!!
12-21-2002, 09:36 AM
OK, no one cares :cry: :cry: :cry:
But I put my update anyway!!!
12-21-2002, 01:10 PM
Nice work, don't worry about replies ...
Just keep working :thumbsup:
I think the arms are bit short, so check the proportions :)
nice work, good texturing. :thumbsup:
01-14-2006, 12:00 AM
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