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beyondMyth
12-17-2002, 08:47 PM
Here's a WIP im working on at the moment, the well known crook Al Capone, USA.
I'm still working on him and theres alot of tweaking to be done before its finished and ready for textures.. comments welcome thou.. :) *peace*

//Benny.

http://www.lwg3d.org/v3/gallery/461-thumb.jpg (http://www.lwg3d.org/v3/gallery/461.jpg)
· click image to see a bigger one! ·

DaForce
12-17-2002, 09:12 PM
Hey,

Its looking very nice so far, the only thing that caught my attention was that his head looks taller and thinner in the model as opposed to the picture were his head is rounder....but that could just be the camera angle.

Anywayz great work, keep it up.

karabo
12-17-2002, 10:13 PM
yeah, your model's head isn't wide enough.

beyondMyth
12-17-2002, 10:20 PM
I've been looking at the head now and its indeed a bit to thin, so i've changed that :) thanks for the input :) *peace*

ill_logic
12-17-2002, 11:24 PM
hey man,
you've got a good start... for some ideas or whatever, you might wanna check out this capone a guy at my school did > http://www.jeffunay.com/pages/Capone.html

:surprised -ill

beyondMyth
12-18-2002, 07:58 AM
thanks for the input :) *peace*

Finkster
12-18-2002, 08:45 AM
Nice! Sorry not much advice, just wondering what type of modelling method is that? looks pretty strange....

MCGrund
12-18-2002, 09:14 AM
I think the nose is too broad. But as you've already widened the head maybe it isn't any longer.

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