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View Full Version : Belts around the body...


ferncastro
03-14-2006, 06:52 PM
Hi guys..

I would like to know what is the best way to animate a belt that is around a monster's torso ..is it better to create the belt on the model or separate from it...
Is it better to use simcloth ..?

Please...if someone find any tutorial about it ..let me know

Thanks a lot,
:)

Pascaru
03-14-2006, 07:55 PM
hey there, can you explain the type of animation you are trying to do with the belt?
Does it just have to follow the body's movement?
if you create the belt on the model you will not be able to animate it.. not sure what you are trying to do..

ferncastro
03-14-2006, 08:21 PM
Sorry Pascaru,

Its like if I want my models to have these belts around the body to follow him ..you can see on this pictures. The monsters has got some belt arount the torso or hanging from the neck....
How would I created it to be more realistic..

http://www.wizards.com/dnd/images/mm_gallery/Athach.jpg

http://www.wizards.com/dnd/images/mm_gallery/Bugbear.jpg

I am using Maya 7.0...

Thanks..:)

Pascaru
03-14-2006, 09:07 PM
hey there,
if you want them hanging, and animated, they should be seperate pieces.. so that you can animate them with deformers, dynamics, simcloth, whatever you want to use.

For the ones that are on the skin, i think you can get away with weighting them along with the body.. but it's best to model seperate pieces anyways, so you have more freedom later on.

ferncastro
03-14-2006, 10:17 PM
Thanks :thumbsup:Pascaru....I will do some test to see what is the best one..

:)

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03-14-2006, 10:17 PM
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