View Full Version : mental ray skin shader = plastic shader ?
Kenton Baines 03-14-2006, 02:04 PM is it just me or does mental rays built in skin shader look like plastic ?
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francescaluce
03-14-2006, 02:51 PM
it is just you, super idiot !!
http://forums.cgsociety.org/showthread.php?t=272877
http://forums.cgsociety.org/showthread.php?t=298114
http://forums.cgsociety.org/showthread.php?t=282375
http://forums.cgsociety.org/showthread.php?t=219323
http://forums.cgsociety.org/showthread.php?t=322331&page=1&pp=15
http://forums.cgsociety.org/showpost.php?p=3322838&postcount=837
http://forums.cgsociety.org/showthread.php?t=308052
http://www.xsibase.com/forum/index.php?board=5;action=display;threadid=24086;start=9
francesca
edit:: I added the 'super' :)
HotBox
03-14-2006, 03:58 PM
are you sure the shader is set up properly. fot it to work you cant just apply and render. you need to add a lightmap node and a lightmap write node.
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03-14-2006, 03:58 PM
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