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View Full Version : [game Art] - General Sparta, Tim Yang (3D)


tims3d
03-14-2006, 09:59 AM
http://features.cgsociety.org/gallerycrits/116638/116638_1142333956_medium.jpg (http://features.cgsociety.org/gallerycrits/116638/116638_1142333956.jpg)

Title: [game Art] - General Sparta
Name: Tim Yang
Country: Canada
Software: Maya, Photoshop, ZBrush

This model was created for the cgchat vs polycount contest. Model was done in maya then zbrush and phtoshop for normalmap details. The character was rendered using maya hardware render. He is at 4904 tris with 1 1024x1024 texture map.

XTitan
03-14-2006, 05:52 PM
Very nice job!!! I'm impressed.

gra7
03-14-2006, 08:04 PM
the normal map is awsome..

cya!

tims3d
03-15-2006, 07:10 AM
thanks guys for the encouraging words :)

zaki79
03-15-2006, 08:03 AM
impressive piece of gameart :thumbsup:

SpaceMonkey1228
03-16-2006, 05:14 PM
I just wanted to say that your work is nicely done. It has great details and it is creative.

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03-16-2006, 05:14 PM
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