hamlettm
03-14-2006, 06:29 AM
Vision Studios seeking Lead Animator
Position available: Lead Animator
Engine: UE3 - Unreal 3
Game Type: FPS
Vision Studios is hard at work on its new, Next Gen/AAA project. We're looking to bring one or more members aboard to fill out our Animation team for the current E3 demo we have to finish in 4 weeks! Vision Studios is a small company that focuses on one solid title at a time. We believe in hiring creative, hard working, dedicated, talented people and letting them do their job.
This position is full-time, Freelance from your own home. We offer competitive salaries, full benefits, etc
Applicants should be:
· An exceptionally good character, vehicle and/or weapon animator.
· Able to supply well-presented examples or show reel that demonstrate your knowledge and execution of timing, posing, etc.
· Able to showcase realistic, human-proportioned bipedal animation.
· Experienced enough to have worked on one or more published titles as a character animator.
· Experienced in systems control animation as opposed to just cinematic and cut scene work.
· Professionally conversant in Max.
· Willing to put some hard work into quickly expanding your current knowledge base and being a fast learner as necessary.
If you're interested, please email your resume (Web pages/online portfolios are much appreciated), using the subject "Animator Position", to this address:
Email: vsllc@nc.rr.com
Position available: Lead Animator
Engine: UE3 - Unreal 3
Game Type: FPS
Vision Studios is hard at work on its new, Next Gen/AAA project. We're looking to bring one or more members aboard to fill out our Animation team for the current E3 demo we have to finish in 4 weeks! Vision Studios is a small company that focuses on one solid title at a time. We believe in hiring creative, hard working, dedicated, talented people and letting them do their job.
This position is full-time, Freelance from your own home. We offer competitive salaries, full benefits, etc
Applicants should be:
· An exceptionally good character, vehicle and/or weapon animator.
· Able to supply well-presented examples or show reel that demonstrate your knowledge and execution of timing, posing, etc.
· Able to showcase realistic, human-proportioned bipedal animation.
· Experienced enough to have worked on one or more published titles as a character animator.
· Experienced in systems control animation as opposed to just cinematic and cut scene work.
· Professionally conversant in Max.
· Willing to put some hard work into quickly expanding your current knowledge base and being a fast learner as necessary.
If you're interested, please email your resume (Web pages/online portfolios are much appreciated), using the subject "Animator Position", to this address:
Email: vsllc@nc.rr.com
