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skater363636
03-14-2006, 03:39 AM
hey guys, I've been doing a final for class and i wanted to try some object interaction with a parent contraint since i figure it's something imporant to know. Well what i was doing is a walk with a staff thats basically being used like a cain. When the character walks forward the bottom of the staff which is on the ground slides around. I tryed using both ik and fk and either way it slides. I am able to make it slide less using ik but it's still moving to much. I was wondering if there was a way to pin the bottom other than making locators at every point where the staff hits the ground and doing a parent constraint. By the way i'm using maya 7

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03-14-2006, 03:39 AM
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