PDA

View Full Version : Giving a highlight (3d render look) to a layer with a mask?


gizmo1990
03-13-2006, 11:12 PM
I'm trying to create some liquid streaming down a metal surface.

I've got my metal background and to create the water trickling down it I created a water type image layer above it. To this image layer I've applied a mask which defines the water as it streams (making little tentacles) down the surface of the background.

What I'd like to do is give the liquid some sort of 'thickness' as it looks very flat. Sort of give it a highlight to enhance its 3D(ness)

Could somebody give me some suggestions on how I would do this? I thought I'd be able to just apply an effect(such as emboss or even better render lighting the image cut out by the mask) over the top but effects seem can only be applied to the whole of a layer and not take into account a mask?

Any help really appreciated.

gizmo1990
03-13-2006, 11:39 PM
Ooooh, I've just worked out I can apply layer styles to a layer and they take into account masks! :)

They work really nicely but are there any other techniques I can use? Like I said I'd really like to use render/lighting as it achieves a really nice look.

So any suggestions anyone?

CGTalk Moderation
03-13-2006, 11:39 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.