View Full Version : replace the mesh of a bones structure
lobo2 12-17-2002, 04:27 PM i want to know if it's possible to replace a mesh on a bone structure but keep the skin parameters in max 4
i don't if it's clear.....:rolleyes:
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erilaz
12-17-2002, 08:15 PM
If you are using Character studio, just save the physique, fig and bip files out for the model.
If you are using skin, just save the envelopes.
lobo2
12-18-2002, 08:48 AM
thanx
but can yu be more precise because i've done that and it doesn't work
i put a skin modifier on my new mesh and add the bones of my first skeleton, then i load my .env file .....
and i don't know if it's a problem but my new mesh have more vertex:surprised
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