View Full Version : vehicle:bike
been working on it for about 2 weeks still more work to go but some info would really help thax
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CJ Crowner
12-17-2002, 04:29 PM
lookiing good. needs an engine.
flewp
12-17-2002, 05:23 PM
It's a little too early in the creation stage to comment on it. However, the tires and wheels seem to be too low poly.
the rims are nurbs they are really high mesh but ive been trying to fix that for awhile any ideas
scott2600
12-17-2002, 06:32 PM
for the rims you need to adjust your tessalation... what software are you using...
im using maya so should i turn on the advanced tessilation or ?
scott2600
12-17-2002, 11:53 PM
goto the attributes of the object and unter the tessellation dropdown click the display render tessellation chk box and if it needs more tes. then change it to highest quality if that dosent fix it then crank up the uv divisions
koinu
12-18-2002, 03:55 AM
Nice Job Kobi.
Being a bike fan I have one suggestion.. you need cross members between both sides of the frame!! It you don't the motor will fall out.... Sweet..:thumbsup:
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