View Full Version : perso
Maya4fun 12-17-2002, 02:42 PM Hello everyone, well I return poster a perso in preparation.... The comments are always welcomes.
Sorry for bad quality of screen!
|
|
flamedevil
12-17-2002, 02:46 PM
good start, can we see a front or 3/4 view in order to have a better view of the shapes.
Keep it up
Maya4fun
12-17-2002, 02:54 PM
Thx man, here we go 3/4 for mister ;)
What did ya think!
Maya4fun
12-17-2002, 03:07 PM
and this is first test for mapping/specular/bump/spec_color.
I stop for today.:p
Maya4fun
12-18-2002, 11:19 PM
small update to lightspot and specularcolor texture not finish (in progress:p )
need suggestion to finish him if U wan't :)
Dave Black
12-19-2002, 05:58 AM
Looking good!
The skull needs to be rounded out on top and raised in height. Right now we could land aircraft on this poor guy's head. :D
Textures are looking good.
-3DZ
:D
Maya4fun
12-19-2002, 07:49 AM
thx man, i retouch this "airport head": ) , if you have a technique for the lashes i wan't it please....
CGTalk Moderation
01-14-2006, 12:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2012, Jelsoft Enterprises Ltd.