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View Full Version : How To : Model Car Head lights?


Kurosaki Ichigo
03-12-2006, 07:39 PM
Hello,


I'm having trouble here, I have the base of the light accurate and all, but how do I create the light? Being that the hood, front whee, and nose are all seperate parts?

http://i39.photobucket.com/albums/e.../showcase03.jpg (http://i39.photobucket.com/albums/e151/AnimeWired/WiPs/showcase03.jpg)

http://i39.photobucket.com/albums/e.../showcase02.jpg (http://i39.photobucket.com/albums/e151/AnimeWired/WiPs/showcase02.jpg)



Side Note : The lights won't pe placed so far at the base edge, but in the middle. The shape I have right now goes back far, it's the way it looks without a light placed there.



Thanks :)

Kurosaki Ichigo
03-13-2006, 11:51 PM
No replys?

Jonnydigitall
03-14-2006, 12:39 AM
I dont quite see your dilemma, perhaps you could be a bit more clear on what your issue is. You could simply make the light a separate piece, and add thickness to the other parts, perhaps some guts to the car engine. This would make it more realistic. Maybe you can duplicate edge curves on the hood, nose, and fender to help get the shape of your headlights and vice versa. When you model the light, gut it out, add the lamp, and its pretty much about how you plan on using the car, and how you want it to look.

Kurosaki Ichigo
03-14-2006, 03:25 PM
Thanks, I'm going to try and get the shell done first before I put a ghost in it. I got the light done, though I'm new to this 3D stuff, I didn't use a tutorial at all.


http://i39.photobucket.com/albums/e151/AnimeWired/showcase2.jpg
It still needs a little adjustments. I also have to get the back lights.

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03-14-2006, 03:25 PM
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