Tezler
03-12-2006, 02:04 PM
I am hoping some one can help me sort this one out.
I kind of have 2 questions, I post here in texturing and surfacing becuase that is my first question.
Please take a look at the attached Image. I have created a JPEG image of the front of a viagra box and mapped it onto the image as you can see. Positioning etc is fine. My problem is the text though. Can some one please explain why the text is not very clear or readable. While I know it's small text I thought it would be clearer than that. The JPEG is high resolution.
Secondly (more appropriate to rendering). In this scene the box will be pushed onto screen by a character I have modelled. I wish the entire screen to be white for the exception of the box being pushed and the character. I'd like to see some reflection on the white floor also but not a full reflection (I hope this makes sense), like a blured fall off reflection.
I am brand new to modelling, texturing and rendering so if yout could put it in a way I would understand and be able to follow it would be greatly appreciated.
PS. I would like to keep rendering time to a minimum thus using the scanline default renderer.
Cheers to all who read and help.
I kind of have 2 questions, I post here in texturing and surfacing becuase that is my first question.
Please take a look at the attached Image. I have created a JPEG image of the front of a viagra box and mapped it onto the image as you can see. Positioning etc is fine. My problem is the text though. Can some one please explain why the text is not very clear or readable. While I know it's small text I thought it would be clearer than that. The JPEG is high resolution.
Secondly (more appropriate to rendering). In this scene the box will be pushed onto screen by a character I have modelled. I wish the entire screen to be white for the exception of the box being pushed and the character. I'd like to see some reflection on the white floor also but not a full reflection (I hope this makes sense), like a blured fall off reflection.
I am brand new to modelling, texturing and rendering so if yout could put it in a way I would understand and be able to follow it would be greatly appreciated.
PS. I would like to keep rendering time to a minimum thus using the scanline default renderer.
Cheers to all who read and help.
