View Full Version : Vehicle: Peugeot 206
12-17-2002, 10:31 AM
Hi all. I'm new here, so 2 words: i am from italy, currently working as a webdesigner, but trying to make in the 3d industry.
Here's my latest finished project, it took quite a lot. I modeled the car in rhino, the rest is modeled & rendered in max5.
Feel free to crit & comment:
12-18-2002, 12:34 AM
Hi can i see a wire frame please!!!
theres no driver in the car?
12-18-2002, 09:20 AM
Here are 2 rhino wireframes. The bg walls/trees/hill, the road etc. were modeled in max5, don't have wires right now (i doubt you would find them interesting though).
I didn't model the driver...that would be an idea, but i don't think i have time right now..
and the back:
12-18-2002, 10:15 AM
The front is to flat. Is the car really like that?
The lighting is a little weird, something doesn´t feel right.
Othe than that you'r on the right path, keep going.
12-18-2002, 06:50 PM
nice looking model, Didn't realise it was Rhino right away, guess I could read, posted comments over at MAXforums.
interesting looking modeling method, looks like lots of surfacing going on there. =D
12-18-2002, 11:20 PM
really nice! :beer:
but 2 things... the lights... they should be shinier, and the front doesnt look right.. there's something about it..
12-19-2002, 09:52 AM
I agree with the other ppl.
The front looks to flat (it have to be more round, watch the headlight!).
And the Light comming from the headlights looks to less.
I would be very carefull with "lens flares" hehe, :rolleyes:
01-14-2006, 12:00 AM
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