cjhaas
03-10-2006, 12:21 AM
Naughty Dog is looking for a fulltime Lighting Artist to put the polish on a wide range of backgrounds: from dark interior to sunny or stormy exterior in-game PSP environments. We require a minimum of 2 years of credited games industry experience, a solid understanding of color theory, the ability to setup and manage complex lighting networks in Maya, and take on shifting technical challenges that usually come up before deadlines. The individual will need to understand day to day issues such as optimal polygon density requirements for vertex color applications, how geometry tessellation will affect final lights, best approach for adding lights with specific drop off to repetitive geometries and ability to adapt to various proprietary tools. We prefer candidates with other conventional lighting experiences, prior experience with vertex lighting for games, and ability to create and use simple Mel scripts.
Submitted reels should include previous professional work, highlighting the mentioned pre-requisites. Please include an exact breakdown of your specific contribution to the material submitted along with a resume featuring references. Candidates should expect to take a lighting test, preferably in Maya using provided test geometry.
Submissions can be sent to Bob Rafei, Art Director, by email: artjobs@naughtydog.com (http://blocked::mailto:artjobs@naughtydog.com/?subject=I am interested in Applying for -), with the position of interest labeled in the "Re:" line.
Or mail to our Santa Monica, CA office:
Attn: B. Rafei
Re: (indicate the job you are applying for here)
1601 Cloverfield Blvd.,
North 6000
Santa Monica, CA 90404
**Naughty Dog offers competative salaries, full health benefits, 401K (& company matching) plus much more.
Submitted reels should include previous professional work, highlighting the mentioned pre-requisites. Please include an exact breakdown of your specific contribution to the material submitted along with a resume featuring references. Candidates should expect to take a lighting test, preferably in Maya using provided test geometry.
Submissions can be sent to Bob Rafei, Art Director, by email: artjobs@naughtydog.com (http://blocked::mailto:artjobs@naughtydog.com/?subject=I am interested in Applying for -), with the position of interest labeled in the "Re:" line.
Or mail to our Santa Monica, CA office:
Attn: B. Rafei
Re: (indicate the job you are applying for here)
1601 Cloverfield Blvd.,
North 6000
Santa Monica, CA 90404
**Naughty Dog offers competative salaries, full health benefits, 401K (& company matching) plus much more.
