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davidkent
03-09-2006, 06:02 PM
Hi all

I have just finished sculpting and texturing my model in Zbrush for the first time. The model was first created in Zbrush and then imported into Maya to cut of the arms and legs as I decided to make it into a bust model. Also I am eventually going to put it back into maya to map a displacment map to a low res mesh but I am still trying to get to grips with it. I'll keep you post. Feel free to give any comments.

http://www.magix-photos.com/mediapool00/6C/71/7D/00/03/43/11/DA/81/CD/7C/89/50/2A/63/09/10/8536FA70AF9D11DABE464919502A649B.jpg

comic-craig
03-09-2006, 07:44 PM
Nice work- I think a full model is warranted. I dig the textures and fatty mixed with muscle tissue.


Craig

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03-09-2006, 07:44 PM
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