deadline
03-09-2006, 06:53 PM
Hello. Is there a particular order when it comes to creating a game model with normal mapping? In other words.. Can I create low-poly model, uv map and texture it first and then worry about hi-res model with all additional details to go into normal map?
LowPoly->UvMap->Texturing->Hipoly->NormalMaps ?
LowPoly->UvMap->Hipoly->Texturing->NormalMaps ?
Or no difference?
LowPoly->UvMap->Texturing->Hipoly->NormalMaps ?
LowPoly->UvMap->Hipoly->Texturing->NormalMaps ?
Or no difference?
