alexx
12-16-2002, 07:27 PM
hey,
i have seen that before but i still can not figure out where the damn bug is:
when i use a 2 node camera with animated twist (the top group) and translation animation on the camera and look at locator i - sometimes- get render problems..
i use a dist. renderer to put my stuff on a renderfarm. when i have a chunk size that is bigger than one frame (meaning how many frames in a row a render client does) i get jumps in my animation..
but only sometimes.. not in all renders..
anyone seen that before and knows where the bug is?
would be very glad to get a solve for that
cheers
alexx
i have seen that before but i still can not figure out where the damn bug is:
when i use a 2 node camera with animated twist (the top group) and translation animation on the camera and look at locator i - sometimes- get render problems..
i use a dist. renderer to put my stuff on a renderfarm. when i have a chunk size that is bigger than one frame (meaning how many frames in a row a render client does) i get jumps in my animation..
but only sometimes.. not in all renders..
anyone seen that before and knows where the bug is?
would be very glad to get a solve for that
cheers
alexx
