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Howitzer
03-08-2006, 10:16 PM
I am modeling yet another inevitable werewolf. I'm fairly new to low poly modeling (but not modeling in general), and I thought I'd give it a shot.

Lobo here was created in 3 hours. It is to be a textured and animated 3ds file.

2200 Triangles total.

http://img.photobucket.com/albums/v186/Howitzer/shot.jpg
This is it with 'doublesided' fur polygons.

http://img.photobucket.com/albums/v186/Howitzer/shot2.jpg

http://img.photobucket.com/albums/v186/Howitzer/wireshot.jpg

http://img.photobucket.com/albums/v186/Howitzer/wireshot2.jpg

Any suggestions would be greatly appreciated.

Junerahe
03-09-2006, 06:04 AM
I think your model could be helped if you shaped his body more. Right now his shoulders and chest dont look to have a definite shape, making the arms look like they just stick out of the torso.

ojko
03-09-2006, 06:49 PM
Odd, I was expecting a model of DC comics Lobo when I clicked this thread.

The models quite good, but he's lacking a crotch and I think his forearms could be a little beefier.

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03-09-2006, 06:49 PM
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