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zuki1
03-08-2006, 01:22 PM
Hello.





We are currently working on a project that will need modelling of very realistic/naturalistic high-polygon characters.



Product planning is nearing its completion and we are now looking to take contact with talented 3d modellers to assist us with the creation of these models.







A little about the task at hand:



The characters will be reproduced in physical form in a realistic one-to-one scale (that is, a modelled body will be reproduced in the size of a real body, and iteration of geometry must be high enough to support this!)



The models in question should be dimensioned as the normal human figure and :



-will have no clothes or “unnecessary” ornaments (jewellery or the like).

-should be in one part (no separate parts like eyeballs or so).

-should be of naturalistic proportions. Good- and “fit” -looking, but no “superhero-dimensions”.

-must be modelled as one contiguous closed shell.

-must be as close to 100% anatomically correct as possible. Both with regard to dimensions but also bone- and muscle structure.



Below is a picture to use as guide for the quality that we are looking for (although even this model would need smaller adjustments, -there’s something wrong with the jaw bone feature).

-In other words, the modelling should be as true to realism as possible!


see guideline picture here: http://www.moef.dk/dummyfaces.jpg


This project is currently in its upstart phase – so we are looking for talented modellers who are looking for free-lance work and able to work from home. Initially we suggest commission for one character at a time.



If you think this sounds interesting, please forward us a brief mail with a link to some of your work. Please DO NOT send pictures through mail – a link to your online portfolio will be much better. If you do not have your work online, please try to limit your examples to two-or three pictures. If we find your work suited for this project we will contact you to see more.



We are looking forward to hear from you.



Best regards

Thomas Suchozebrski

Model og Effekt fabrikken

Frederiksberg, DK-2000

Copenhagen, Denmark

(+45) 3918 1058

(http://www.moef.dk/)http://www.moef.dk



Inquiries about this specific project should be addressed to : mailto:kbk@moef.dk (kbk@moef.dk)

zuki1
03-21-2006, 04:21 PM
Hello again.

Let me first take the opportunity to thank everyone who has contacted us about this job. We are currently in the process of reviewing all the submitted material, and interesting applicants will hear from us as soon as possible.

As the project in question has the potential of quite a substantial workload, we are still interested in hearing from skilled character modellers! -There should be work for more people here, so keep it coming.


Please note: (a little prayer:) )

When submitting material for this project please keep in mind the original project description: Anatomically "true" human-body modelling.

We have had quite a bit of props models, cars and charicatured models (monsters, elfs and so on) sent to us - and, as all these are very nice, they are simply too "far away" in a thematic sense to be of much use when to decide whether to contact an artist about this job... This job is all about "boring" realism -No fantasy themes or fancy raytraced chrome;-)
So please - keep your sample work as close to the subject as possible if sending us pictures.

If you send links it would be nice if you can link directly to your most realistic characters. We're not "lazy" with regard to looking through your homepages - but chances are that we may miss your best (and most to-the-point) work if it is hidden deeper inside your www.
So please be so specific as possible and submit only material that you would think has relevance to this particular project.

Thanks again

Thomas Suchozebrski

Model og Effekt fabrikken
Frederiksberg, DK-2000
Copenhagen, Denmark
(+45) 3918 1058

(http://www.moef.dk/)http://www.moef.dk

submit material at: kbk@moef.dk (kbk@moef.dk)

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