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View Full Version : How to bake Textures?


MasonDoran
12-16-2002, 11:54 AM
i am using the Convert to Texture function in 4.5 to bake the lighting and shadows. It works....but the results are real crappy....i have a 512 x 512 setting...but the texture map looks like it has a resolution of 10x10...Hardware texturing doesnt apply...because i see the problem in the UV texture editor

MasonDoran
12-16-2002, 01:20 PM
solved the problem....the resulting shader from the conversion has Hardware texture display turned off...so it displays poorly...

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