Mr Fudge
12-15-2002, 09:03 PM
In Max 5, how do you rotate sometong locally??? Like setting the rotate tool to local in Maya???
And is it possible to use "RGB Multiply" in the "Reflect" channel ad set map one to "Fall - Off" and the other to "Raytrace"???
When I do that it seems as though the raytrace channel gets overwritten.
Thanks,
F
And is it possible to use "RGB Multiply" in the "Reflect" channel ad set map one to "Fall - Off" and the other to "Raytrace"???
When I do that it seems as though the raytrace channel gets overwritten.
Thanks,
F
