kyo
12-15-2002, 06:06 PM
hi . i have a character and a set which was modeled in different scene . and i overlooked the scaling for them . so the character ended up to be 20x as big as the set that was built for it .
heres the problem. i have the character . and its joints . what is the best method for scaling the chracter and its joints so that it stays constant when it gets scaled down ?
ah ; this problem is driving me kind of nuts . i CAN also scale my scene up so it'll fit the chracter but then i would have to redo all the lightings again . and : ( i just dont want to do that .
heres the problem. i have the character . and its joints . what is the best method for scaling the chracter and its joints so that it stays constant when it gets scaled down ?
ah ; this problem is driving me kind of nuts . i CAN also scale my scene up so it'll fit the chracter but then i would have to redo all the lightings again . and : ( i just dont want to do that .
