siamakcgm
03-05-2006, 07:05 PM
hi. i'm trying to detail one of the characters i've done before in zbrush. i can divide it till 3,2 milion polys but it's not possible to divide it again because it will goes over 12 milion polys and zbrush can't do that.
so for fixing this problem i found a way to do that but i'm not sure about it please help on this problem. the way is to separate model into several pieces like head , arms and hands,etc.
how can i detail these pieces as i can render disps map in maya without getting have any seem
problems between the places i've separated the model.
i've detailed my character in 3,2 and now i'm ganna separate it after exporting disp the map i did.
i've another problems if anybody can help letme know.
thanks and sorry for bad english
so for fixing this problem i found a way to do that but i'm not sure about it please help on this problem. the way is to separate model into several pieces like head , arms and hands,etc.
how can i detail these pieces as i can render disps map in maya without getting have any seem
problems between the places i've separated the model.
i've detailed my character in 3,2 and now i'm ganna separate it after exporting disp the map i did.
i've another problems if anybody can help letme know.
thanks and sorry for bad english
