royterr
03-04-2006, 04:13 AM
hello every body. Here's my version of script2. I used MR in maya 6.
Here is what i wanted my scene to look like. I used Gi and maya fog light.
But i couldn't render the scene after some tweeking, i got the error message :
warn : maya_state(): Called on an unexpected ray.
all my objects have shaders assigned to them, belonging to shading groups.
there is no shading groups with no shaders attached to them.
i guess it had something to do with MR understanding the maya fog light.
http://www.aedii.qc.ca/v2/fichiers/uploads/section_4/test_2.jpg
Too bad...so i deleted fog light and started something else. Here is my scene with one spot light and 2 incadescent planes (gi+fg). I regret the fact that FG always bleaches the intresting highlights and dark zones generated by GI.
http://www.aedii.qc.ca/v2/fichiers/uploads/section_4/test_10.jpg
Here is what i wanted my scene to look like. I used Gi and maya fog light.
But i couldn't render the scene after some tweeking, i got the error message :
warn : maya_state(): Called on an unexpected ray.
all my objects have shaders assigned to them, belonging to shading groups.
there is no shading groups with no shaders attached to them.
i guess it had something to do with MR understanding the maya fog light.
http://www.aedii.qc.ca/v2/fichiers/uploads/section_4/test_2.jpg
Too bad...so i deleted fog light and started something else. Here is my scene with one spot light and 2 incadescent planes (gi+fg). I regret the fact that FG always bleaches the intresting highlights and dark zones generated by GI.
http://www.aedii.qc.ca/v2/fichiers/uploads/section_4/test_10.jpg
