View Full Version : The Journey Begins Challenge (3D) Entry: Stjepan Šejić
nebezial 03-03-2006, 12:36 PM Stjepan Šejić is entered in the "The Journey Begins Challenge" update: View Challenge Page (http://features.cgsociety.org/challenge/journey_begins/view_entries.php?challenger=10363)
Latest Update: Modeling: thr face
http://features.cgsociety.org/challenge/entries/13/10363/10363_1141726563_medium.jpg (http://forums.cgsociety.org/showthread.php?p=3314339#post3314339)
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nebezial
03-03-2006, 12:59 PM
http://features.cgsociety.org/challenge/entries/13/10363/10363_1141390790_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10363/10363_1141390790_large.jpg)
and im off to another 3d adventure..this time im determined to finally learn to model technological stuff..anyways this is the journey of spaceship teranove the modern ark of salcvation after earth goes kaboom
Stefan-Morrell
03-03-2006, 05:16 PM
your 2d piece is looking brilliant..I'll keep an eye on this one :)
this scene has a good feel to it,reminds of a film poster with all the elemnets mixed together
Cheers
good luck
ceresz
03-04-2006, 04:44 PM
Ohh, this Is gonna be fun to follow :D
I hope you will make some 3d tutorials some day :D
Good luck!
~Skurai
lilCara
03-04-2006, 05:21 PM
Your 2d piece is almost finished in my eyes hehe.
The concept for 3d looks great, can't wait to see how it all turns out. I may learn a few things while watching this thread, too ;)
velascodearmas
03-04-2006, 08:35 PM
Nice colors! I´d maybe add a little more emotion to the guy, after all, he´s watching the earth explode! Good luck in the challenge!
ecura
03-05-2006, 12:48 PM
Fantastic illustration and use of colour. I like the composition, the hand reaching out highlights the dramatic event from the reflection. The second person in the background is looking at something flying towards Earth but I can't grasper what it is, could be debris, astrodid or an alien space craft.... it leaves me guessing.
WOOOW Stivo..
Great concept,,Stari,,ideja je prejaka,way cool,Now,If youd stick to it,and not change
some 200 other ideas it would be good.
Keep it with this one,,looks promissing:wavey:
fer3d
03-06-2006, 01:50 PM
I think you had a great and really epic idea. I am curious to see how you tell the story in just one image. I think that the reflection on the glass could be of great help there... (It would be for me).
fer
a-papantoniou
03-06-2006, 02:05 PM
Excellent sketch! The idea of showing the backgrounf through the reflection is great. I will definitely be watching this thread.
Climax
03-06-2006, 09:53 PM
Cool! good luck and fun in your 5D journey! :thumbsup:
Sneakybunny
03-06-2006, 10:10 PM
man i love you stuff i cant wait to see the concept art for this
another 3d thread by Nebezial !! great...5D begins usual ! have fun :thumbsup:
theuni
03-06-2006, 10:52 PM
Hi,
nice to see you also in the 3d part :) And again... really fantastic sketches!!! :thumbsup:
nebezial
03-07-2006, 09:34 AM
http://features.cgsociety.org/challenge/entries/13/10363/10363_1141724095_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10363/10363_1141724095_large.jpg)
well i made a basic mesfh for the astronaut, and then i zbrushed the hell out of it
Vedic-kings
03-07-2006, 09:40 AM
Nice modeling and xool concept!
Good luck man!
grooshka
03-07-2006, 09:44 AM
nice sketch, perfect low-poly modelling. man, you've got the touch.
i'll watch this thread from now on, no doubt about it.
Matellis
03-07-2006, 09:50 AM
good low poly model! cant wait to see it after you work the magic in zbrush
se7enthcin
03-07-2006, 09:53 AM
I think it will be interesting to see how you take this to fruition. I've been checking up on your 2D too. You've got a lot of work to do :D
Pozitivo
03-07-2006, 09:53 AM
E baš mi je drago vidjet da ima još netko iz mog kraja, ideja ti je ok i nastvait ću promatrat tijek zbivanja... sretno
nebezial
03-07-2006, 10:11 AM
wow thanx people glad u like the concept
dvelasco i know what u mean ill work on it
ecura it was a too quick doodle to make everything appatrent lol
A I R yoo dama, ma nemam vremena zaj. se sa previše koncepata a ionako mi treba da više se prisilim modelirati tehnologiju tu sam trul
fer3d yep reflection is essential to the composition
a-papantoniou thanx
Climax haha thanx man
no1gashuffer thanx
SweD yeah couldnt resist lol
theunithanx
Vedic kings :D
grooshka yrah i love makin lo poly models..and think the possibilities of subdivisions
Matellis organic is easy to me..its the tech that i just lack the discipline to do
se7enthcin haha yeah tons of work
Pozitivo haha hvala znači uz damira i mene ima nas sve više tu tooo
nebezial
03-07-2006, 10:16 AM
http://features.cgsociety.org/challenge/entries/13/10363/10363_1141726563_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10363/10363_1141726563_large.jpg)
well here is the basic laydown i mostly used move command in zbrush to keep thr polys exacty where i want them..this is the easy part...technology... that will hurt me
very good start in Zb ! It's funny to see you quiclky give him a US comics style, i find.
Maybe the eyes are a little bit too near in my mind....eventually... :)
vivin
03-07-2006, 11:36 AM
Starting out really good, Going to be following this thread just like your 2D one. :)
SONIC-X
03-07-2006, 11:58 AM
Great modelling from you as always.Like the concept very much,I cant wait to see this all happening.
nebezial
03-07-2006, 05:21 PM
SweD haha its too deep im my blood cant resist it lol
vivin thanx man
SONIC-X ah ill make it the best i can..if i dont mess up which is very likely
ceresz
03-09-2006, 08:28 PM
Looks awesome, you have ti explain your 3d process man :D
His ears look weird though... that is, if those are ears :D
Keep it up!
~Skurai
gpepper
03-09-2006, 09:45 PM
Wow ! Stjepan is on the way ! Nice to see U there Buddy ! I think some amazing true cool job will be done here ! Let's see How you will kick our asses, all ! :thumbsup:
se7enthcin
03-10-2006, 12:45 AM
I think Skurai is right about the ears. However, just to add. i am thinking the model is a little bit lumpy through the mouth area. I know this is a :wip: but just making sure you are aware of the little things. Nice start though!
nebezial
03-10-2006, 07:59 AM
waaah those arent supposed to be ears..maan i suck at modelling technology:sad:
theuni
03-10-2006, 04:27 PM
waaah those arent supposed to be ears..maan i suck at modelling technology:sad:
I know, I know... these are space pankakes thought as rations, right? :)
nebezial
03-10-2006, 04:33 PM
arrggh..okaay so i suck in technology...so sad..am i doomed to make fantasy scenes??? only time will tell:D
SuperXCM
03-10-2006, 05:50 PM
Hello dude, like the sketch, really strong, and the beginning of modeling is a good start, good luck for this challenge and have fun! :beer:
se7enthcin
03-11-2006, 07:12 PM
Have you thought about making the ear pieces a seperate object or are they set up like that all ready?
kreuz
03-15-2006, 10:12 AM
i love your modeling , good production , wait to see more:thumbsup:
SONIC-X
03-15-2006, 10:30 AM
Hi Stjepan,
In my country we get the 3d World a moth late almost,congrats on you" The Fall of the Elsar"
picture printed.It looks great.
When are we seeing some more progress,as a fan of your work I want to see more.
Keep it up Cheers!
rawwad
03-19-2006, 03:31 PM
Very nice model Stjepan! I like your idea, I have very similar idea in my mind too, but decide to work on other. Good luck with this 3D work too :)
Hey cool concept! I do not think that the clean technology parts should necessarily be taken through ZBrush...it will probably be difficult to keep a crisp shape...
asbassie
04-24-2006, 05:38 PM
Like the concept and the modeling is beautiful so far. Is there a posipility that we can expect more?
More please?:D
InTerceptoV
04-25-2006, 08:48 AM
Hi Stjepan.
Nice start here. I like the head ... it has the feeling of some character from the future. ;) You have one of the best images in 2D and I wish the same quality in here also... ;)
Well good luck with zbrushing...
Pooba
04-30-2006, 01:33 AM
Yeah your 2D work is great. I am amazed you haven't won an award yet... that kind of puts a damper on my chances. Anyways, onto something productive.
I would try to make the model look less like z-brush was used. This may sound kind of blunt, but what I mean by this, have less lumps on your model. Some key points, the eyebrow area looks like it is sagging too much, the lips look too lumpy, and same with the area near his jaw bone. Also, there appears to be some oddness where the top of the nose meets the "anger crease"? One last thing, it is hard to tell if the eyes are too close together, might want to check on that.
Just keep on going.
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